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graal v3?
Wassent graal v.3 going to come today (1st may)??
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I don't recall anyone saying that, but nothing ever comes out when promised for Graal anyway.
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It's usually about a day late, for final preparations. :o
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lol yea i know graal use to be a little after, but i asked stefan and he asid 1st may
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Lots of things don't come out the day they are supposed to. GameConsoles and games only do come out as they set a date giving them selves about 3-4months of spare time between completion and release, so that there are no unhappy people.
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But Graal's always been late with everything that is released. :P
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ell yea i know they r slow in graal , but they should hurry up more..
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I'm Sure it'll be a few months. >.<
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Heh, Stefan told me it would be released in late March. :rolleyes:
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And when it IS finally released...we'll probably have to wait 3 more months for the Linux port...Stefan needs some helper coders...hehe
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version 3 will be written entirely in C, and if I'm not mistaken that means it will work on linux and mac (I could easily be mistaken, I know little about compatibility of OSs)
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No...he said that the standard windows port would come first. Then the Mac and Linux versions would come sometime later.
There's no such thing as a program that's compiled to work with all OSes. A program is compiled to work with a specific OS, among other things such as a CPU family. The Linux and Mac versions will each have to be compiled separately. This brings another question...Stefan will have to decide whether to just release the source for the linux version or to use a binary package like RPM. If he uses RPM, people using Gentoo aren't gonna be too happy, namely Loriel. Releasing it as source code poses some problems since Graal is closed source. For you non-linux users, linux doesn't just use installation shield programs like windows and macOS does. BTW, C++, not C. |
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RPM would indeed suck, but I think I can install RPM on Gentoo too :) He should make an ebuild :) |
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it's not so much for OS-specific customizing as it is for optimization etc. |
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or maybe he could just release it in a G-Zipped Tarball? :P (pre-compiled of course, if it works for Windows, it can work for linux...). There are resources for making programs in C/C++ that can be compiled on many different platforms/os's with little or no effort (prob just some #define's #ifdef's), the binaries of course won't work from system to system, but it can be compiled system to system. There are programs in on linux that have installers for non OSS after all, such as Star Office.
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Yeah. I was being pretty basic in my explanation. Ebuild would be fine for Gentoo, but for SuSE, Mandrake, and Red Hat users especially, RPM is needed. But then there's the issue of dependencies...Stefan will either need to include all the dependencies or make sure there's a way to get them. Depending on what is needed, many users might already have them. I just think it could get a little messy. Of course, dependency issues apply to source too.
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Told ya Graal Linux wouldn't be out this weekend. :( :( :( :( :( :( :(
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The are nice tools on Linux like 'rsync', we will probably make a little script for downloading the latest files (compressed)
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Ah okay...similar to the way Nvidia is now releasing its drivers?
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Okay okay... arg.
It's written in C++ by the way. And he's working on a new Scripting engine, adding new commands and such. New things to play with XP. But C++ is VERY portable. No, portable doesn't mean TRANSportable, it means able to be switched to OS's. But you wouldn't have to change much. ---Shifter |
Yes there is the programming language, graphics, sounds, keyboard, networking, installation of the program. We decided to use tools made by Loki for making the installation easy on Linux.
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