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Playerworld Reviews
HI.
Yeah, anyways, I was sitting here listening to people complain and stuff over the internet, and was like "hey why don't we let the players pick what they want to be reviewed in a playerworld. After all, they're the ones going to play it." So, yeah, here, tell us what you would like to be reviewed in a playerworld, online and offline, and how you would like it to be reviewed. Etc. EXAMPLE: Superbob1337 writes: yo hey dudes. I was just wonderin if u could like focus on <some aspect of the playerworlds> and <something else> and <more> etc. KTHX I AM done. the end. |
:megaeek: Your alive! :megaeek:
Anyway originality and something to keep the player entertained both by themselves and multiplayer. As long as there's something enjoyable there to do it keeps me happy. |
Kick the loss of 2.5 points for lacking a storyline.
There should be no penalty for leaving out something that usually is no good anyway. |
Re: Playerworld Reviews
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how bout NPC reviews that review on how well the coding is, not how pretty it looks
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Tell us what category we should incluide and why, and how it would be marked on.
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Gameplay
Entertainment Exploration Time The New Idea Factor! |
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If it does what it is supposed to do and doesn't cause lag then it's good enough. |
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Break it down further, for example, like this:
Jobs: Anything New? Any good ones? How many? Quests: Any good ones? How many? Anything fun? Levels: Good detail? Go together well? Scripts: Originality? Complexity? Intrest? Do they work? Lag? Size: How big is the PW? Can we/will we be intrested for weeks, days or hours? Gameplay: Is there alot to do? Or just quests and jobs? Originality: Anything outstanding new we haven't seen before? Events: Any nice ones? new ones? good ones? classic ones? Theme: has this PW got a theme? If so does it meet what you thought it should meet? (eg: PK, Open spaces, no lag) GFX, Sound, Ganis: This should be one, as people often dont do this, well GFX they do, but rest they dont do as much, so include it as one. Hmm, Ok there are a few ideas, Take some, leave em, whatever you want |
Im intrested of new staff jobs
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Here is basically how it needs to break down: Originality: How original the server is. Such as new features, aspects, is it just copying other playerworld ideas, does it make an effort at having new and unique things, etc. Design: This is for overall levels, graphics, and npcs visually. Do they blend well, are they done well, does the playerworld have an overall good style and design to it? Gameplay: Is the playerworld fun to play? Does it have a lot of enjoyable aspects? Is the gameplay solid throughout the player's experience or does it have some weak points and some strong points? Is the gameplay glitchy, aggravating, etc? Content: This is for rating of graphics, levels, and music, as well as scripts. Is there a lot of content? If not, is the content done well? Lastability: This is for replay value, how long can a player enjoy themself on this playerworld? When would the player become bored of it? Does the playerworld have things that will keep players from being bored? That's about all I can think of... if there are no other topics to cover... each one of those could count as 20 and total as 100. Then you can give grades like standard school tests where a 60 is an F and so on. |
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