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-   -   Zombie server screenies (https://forums.graalonline.com/forums/showthread.php?t=134256980)

Sage_Shadowbane 11-19-2009 05:27 AM

Zombie server screenies
 
4 Attachment(s)
So yeah.. I was working on some tiles/images under wraps for a little and eventually called it quits due to a lack of scripting resources as I couldn't do most of the more advanced scripts that were needed.. so I guess I could just show the screenshots here. First one is a city level, than the other 2 are the city with the screen effects. And the last is a forest level with the screen effect. :asleep:

Imperialistic 11-19-2009 05:37 AM

Ugh, the player seems to be a floor tall. I don't really care for the lighting on the trees, and the grass detail is horrid.

Other than that I think it looks pretty cool. I love the A/C's hanging out of the window and the stop light is awesome.

Crono 11-19-2009 06:22 AM

I kind of like what I see, except the sizes are completely messed up. Apparently that traffic light is 3 floors tall and the player is 1 floor tall. Some small perspective issues as well but the overall image is alright.

DustyPorViva 11-19-2009 06:29 AM

I think I like this. It's different looking, it may not be the most technically best looking thing, but it has flavor. However, the vines growing on the street = no no, and the cracked street/sidewalks are way too 'high'. However, I don't object to the latter because like I said, it looks different.

On the otherhand, the lighting looks pretty bad. Lights over darkness do not do well in actually displaying what's hidden(aka they don't make good actual lights). What you should do is make the darkness a layer of itself, and have a circle cropped out with an alpha gradient to achieve the same effect, but it's actually clearing out a circle for you to view.

maximus_asinus 11-19-2009 06:31 AM

For some reason I think I've seen the traffic light somewhere else (though it could be my imagination).

Dislikes:
  • I don't like the asphalt/pavement used for the roads, the color is off and it really looks like dirt/dead grass tiles.
  • I don't like the cookie cutter look of where sidewalk or road breaks down to dirt tiles (or where it appears there is asphalt under the cement sidewalk. They don't do that in real life, just so you know).
  • Also should make tiles for grass growing overtop of sidewalk stones.
  • Don't like the fireballs that shoot from that gun (I assume they're bullets, but they look like fireballs). I get trying to make bullets visible at night, so maybe research tracer rounds and incorperate that idea.
  • Players and NPCs should not be lit up unless they have a flashlight/lantern.

Likes:
  • I do like the light effects and darkness, limiting vision could add a scare factor if done right. Adding light sources at night would be nice though (like functioning street lamps) to aid the player.
  • I like that the GUI can be completely removed from the screen.

I'd suggest searching up on a few threads by Tyhm and his zombie server and gather ideas from there. He abandoned the project and there was a lot of good ideas put out there.

alskdjfhg 11-19-2009 08:44 AM

Graphics look fine. I just wanna see cool gameplay... : ]

Demisis_P2P 11-19-2009 10:20 AM

are there any zombies on this zombie server?

Tigairius 11-19-2009 10:30 AM

Good start

Umat 11-19-2009 11:11 AM

I like what I see. I'd love to see this continue.

Elk 11-19-2009 12:04 PM

When shooting bullets you should go more for a style like this:

http://tech2.in.com/media/images/200...61_cod4_10.jpg

Baszle 11-22-2009 01:23 AM

Quote:

Originally Posted by alskdjfhg (Post 1539036)
Graphics look fine. I just wanna see cool gameplay... : ]

same here. the zombies should be awesome

Soala 11-22-2009 02:06 AM

wow, looks like a great server above the dimensions issues. Gotta love the darkness in there !

knightfire35 11-22-2009 11:49 PM

Looks great so far, hope you continue.

Rufus 11-23-2009 12:02 AM

I think that's the only thing that hasn't been mentioned already is that the house looks extremely flat and lacks perspective. It grabbed my attention straight away, in addition to the player, which has obvious issues contrasting with the tiles.

DeCeaseD 03-29-2010 04:09 AM

Well just decided to let everyone know that I actually have taken this project back up. I've recently added custom bodies and for the most part i've been working on re-working alot of the tiles along with adding some new ones (the tiles aren't up on the server yet.). But yeah the custom bodies are up and completely customizable (Skin Tone, Eyes, Hair, Facial Hair, Shirt, Sleeves, Gloves, Pants, Shoes, Armor, Hat, Mask, and Backpacks). The server now currently features a WIP shoot which is rather similar to the old one displayed in the screenshots, also features a full movement system using the WASD keys, a health system, stamina system, and zombies (which can only be spawned by staff), but they aren't completely finished. If anyone wants to check out the server they can go to "Necromania". ^^

Elk 03-29-2010 08:09 PM

Great! !!!! !!!

DeCeaseD 03-29-2010 08:15 PM

Quote:

Originally Posted by Elk (Post 1565759)
Great! !!!! !!!

Do I sense sarcasm coming from Elk? :(

Nomad_P2P 03-31-2010 12:11 AM

:d

Arakonda 04-05-2010 03:51 AM

Spooky :)

Vima 04-05-2010 01:41 PM

Nice! Me gusta!

PowerProNL 04-22-2010 10:29 AM

Meh like it ;o

Rockson 08-01-2011 08:23 PM

Are they done working on Necromania? Or are they still working on it? I just want to know if they are ever going to finish it because it sounds like a great idea for a server.

Supaman771 08-01-2011 08:32 PM

Sage switches servers pretty much weekly.
He'll get a team, throw up the backups and they'll work hard for 2-3 days then stop again to be revived 6 months later.

It's unfortunate because there's multiple awesome ideas he (we/others) have begun and never finished.

DeCeaseD 08-02-2011 12:30 AM

Quote:

Originally Posted by Supaman771 (Post 1661108)
Sage switches servers pretty much weekly.
He'll get a team, throw up the backups and they'll work hard for 2-3 days then stop again to be revived 6 months later.

It's unfortunate because there's multiple awesome ideas he (we/others) have begun and never finished.

..When do I ever get a team? I work on this alone, that's why it never gets finished, because I lack the motivation to do every single thing myself. So stop trying to make me sound bad when you're no better yourself. :\

trifle 08-02-2011 10:11 AM

I like the look of it all in the night.
Some adjustments might make the whole look better, but I'm sure you'll get there.

WanDaMan 08-02-2011 12:55 PM

I love the tileset, I'd relish the opportunity to work with it!!

DeCeaseD 08-02-2011 11:39 PM

I was actually in the process of remaking the building tiles (fixing perspective issues and what not). But thanks for the positive feedback guys, appreciated. ^^


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