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-   -   The problem with ignoring "unintentional" laggers. (https://forums.graalonline.com/forums/showthread.php?t=134258773)

cbk1994 04-17-2010 06:18 AM

Quote:

Originally Posted by Cloven (Post 1569828)
Definitely support a cap, and the cap should take averages into consideration in case (as was already stated) spikes occasionally happen. Over all this is likely the fairest method and will support the largest majority possible.

I feel for those people who are unable (for whatever reason) to obtain faster and/or more reliable internet service, however the greater majority should not be forced to suffer because of it. There is just no logic to be found in presuming otherwise in my opinion.

You're not considering other options, such as serverside hit detection.

DustyPorViva 04-17-2010 06:19 AM

Quote:

Originally Posted by cbk1994 (Post 1569829)
You're not considering other options, such as serverside hit detection.

Ya, let's move Unholy Nation over to serverside hit detection. That'll go well... are you even listening to what you're saying?

Rufus 04-17-2010 06:19 AM

Quote:

Originally Posted by cbk1994 (Post 1569829)
You're not considering other options, such as serverside hit detection.

Not one single person on the server would want this.

EhDavidEh 04-17-2010 06:37 AM

I'm gonna take a new spin on this one and not blame Chakrah for his excessive lag and refrain from calling him an ass (even though he is). Instead, I'm calling out the entire UN staff for not doing ANYTHING about it. How long has lag been a problem on Graal? Its a classic "he can't help how badly he lags" argument. Its gotten to the point where *Torrent and Aarian have been winning the TTMST, seriously people. I feel like there has to be SOME (if any) boundaries to these laggers. It may be true that the player paid the same money we did, but that doesnt necessarily mean that they deserve to enjoy the game to its fullest extent. We could simply argue "We paid more money for our good connection - we should get SOME sort of special treatment", but that would seem immature. Not only do these players not deserve to play events, they also shouldn't be allowed to participate in any major tournies. It still IS a big problem on Graal, which is sad, because you'd think by now people would have done something about it. Its gotten ridiculous and completely out of hand, and the only people who can (and probably wont) do anything is the UN staff.

I'm just interested to see if these restrictions are put into effect, how many peoples MS will drop from 600 to 250 to 100 to 49. "I FIXED MY INTERWEBZ GUYS!!!!!"

cbk1994 04-17-2010 06:39 AM

Quote:

Originally Posted by DustyPorViva (Post 1569830)
Ya, let's move Unholy Nation over to serverside hit detection. That'll go well... are you even listening to what you're saying?

Of course I am, and I'm only talking about events/sparring. Serverside hit detection got a bad name because Classic got it wrong, but I'd bet it's preferable to clientside detection if done correctly.

Heroin 04-17-2010 07:02 AM

graal is not a modern game, its over 12 years old, it worked on computers that have the same power as pocket calculators nowadays and it worked on connections that had less quality than ****ing bamboo phones.. if anyone is to blame for this, then its cyberjoueurs and their ****ty servers, their ****ty engine and all the stupid decisions they made to completely ruin the potential of this game, but hey! it's fun to see a bunch of rabid dogs fighting on a sinking ship

DustyPorViva 04-17-2010 07:18 AM

Quote:

Originally Posted by Heroin (Post 1569840)
graal is not a modern game, its over 12 years old, it worked on computers that have the same power as pocket calculators nowadays and it worked on connections that had less quality than ****ing bamboo phones.. if anyone is to blame for this, then its cyberjoueurs and their ****ty servers, their ****ty engine and all the stupid decisions they made to completely ruin the potential of this game, but hey! it's fun to see a bunch of rabid dogs fighting on a sinking ship

How is someone with a 2000ms ping their problem? Take your CJ rage somewhere that it matters, please.

Deeek 04-17-2010 07:36 AM

No one here has yet to explain the difference between "unintentional" lagging. Stop scapegoating people with poor connections.

DustyPorViva 04-17-2010 07:39 AM

Quote:

Originally Posted by Deeek (Post 1569843)
No one here has yet to explain the difference between "unintentional" lagging. Stop scapegoating people with poor connections.

What? No one is explaining the difference because it is irrelevant. If you want to know the difference between sparring someone with even a decent connection and a lagger, get on UN and spar Chakrah.

Cloven 04-17-2010 07:48 AM

Quote:

Originally Posted by cbk1994 (Post 1569829)
You're not considering other options, such as serverside hit detection.

Produce a quality method for doing this, test it, take a preference poll. If the poll substantially agrees with you then I'd have real reason to consider it. Otherwise I don't see how putting the cart before the horse is a practical option at this time.

Deeek 04-17-2010 07:52 AM

Quote:

Originally Posted by DustyPorViva (Post 1569845)
What? No one is explaining the difference because it is irrelevant.

Okay, in other words - can anyone actually prove when someone is "intentionally" lagging or not? How could you possibly percieve lag as an intentional advantage when it sacrifices line quality?

DustyPorViva 04-17-2010 07:54 AM

Quote:

Originally Posted by Deeek (Post 1569848)
Okay, in other words - can anyone actually prove when someone is "intentionally" lagging or not? How could you possibly percieve lag as an intentional advantage when it sacrifices line quality?

Does it matter, though? Lag is lag is lag. The advantage of lag, whether it's intentional or not, is there. People do intentionally lag themselves, but it doesn't matter regardless. All laggers should be treated the same specifically because we can't really prove who is just abusing it and who is not.

Deeek 04-17-2010 08:06 AM

Quote:

Originally Posted by DustyPorViva (Post 1569849)
People do intentionally lag themselves, but it doesn't matter regardless.

Quote:

All laggers should be treated the same specifically because we can't really prove who is just abusing it and who is not.
Right, because lag abusers don't exist - it's just a really silly gimmick to scapegoat players with poor connections because you people lack the required patience to deal with them (as I said before).

I've also sparred Chakrah, by the way. I'm not about to point fingers at him though because I can't beat him.

Door 04-17-2010 08:17 AM

Quote:

Originally Posted by Deeek (Post 1569848)
Okay, in other words - can anyone actually prove when someone is "intentionally" lagging or not? How could you possibly percieve lag as an intentional advantage when it sacrifices line quality?

http://forums.graalonline.com/forums...93#post1569793

DustyPorViva 04-17-2010 08:24 AM

Quote:

Originally Posted by Deeek (Post 1569848)
Okay, in other words - can anyone actually prove when someone is "intentionally" lagging or not? How could you possibly percieve lag as an intentional advantage when it sacrifices line quality?

Oh, I missed this last part. Are you aware of how this stuff works in Graal? I find it quite arrogant of you to call the people who complain scapegoats when I am getting the very fine feeling that you're not aware of anything that is being discussed here.


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