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I don't see where you thought I was offering you an opinion either, because you're the one that responded to a post I made. |
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Also, keep in mind that I'm not the one who even decides if server or clientside detection is used. I'm simply providing a perfect replacement for what currently exists, so that it functions as it was intended, rather than this horribly inaccurate mess that exists now. |
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An example of this would be a large portion of the events, which are going to feel a reduction in quality and overall fun like they already have. Classic boasts the quality of events, and there are going to be many instances where the server will be relying upon them to retain players. If you took Classic's events, changed them to work with the default hit detection and placed them onto a server that has the default hit detection, I can almost guarantee the responses would not be as positive as they are with what we had. Quote:
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Let me ask you something, are you completely aware that there are two hit detections to refer to right now? One of which is obviously already up, and the serverside hit detection from before. This is making your wording seem a bit odd. Quote:
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There you go again saying things definitively (as in, fact) when you simply can't know. I've already said that I've talked to a few people directly and they DO agree that a replication of the default hit detection would be preferable. This was only a FEW people. Quote:
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Ok, the previous HD has now been added back to events. What does that tell you? The current HD caused major problems in events and it's now been removed from events. The current HD is not good enough, yet it still remains in general on the overworld? Why exactly? It's been deemed unfit and a pain in the arse for events but somehow remains on the overworld. I don't get it. It's not really good enough. Whatever though, carry on living in blissful ignorance, Thor and the rest. There is absolutely no convincing you what is good for the server as long as you can convince yourself, right?
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Oh, and for the record, Thor hasn't opposed the idea of changing the hit detection at all. (At least not to me.) I think that's a pretty good indication that he knows it's bad. |
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i havent even switched it yet wow
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@Kat: Good to hear that somewhat of an attempt is currently being made. |
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Apparently all event levels are set back to serverside hd. :(
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I'm going to attempt to throw my thoughts in here about Classic:
Back in 2006 or so, Classic was a thriving server. We'd have 30-40 people online during weekends and occasionally some afternoons. GCs would host a good mix of events at a constant rate. Sparring was fun and for the most part, fair. The server was still in the US at this time and the HD was acceptable to most. Guild wars would occur occasionally. Things were pretty good, despite there being little to no content. Luckily, the time gap in between events was so small that it wasn't a major problem. Starting around 2008 things began to change on Classic. Slowly, the "oldbie" players either stopped playing as much or moved on altogether. This was pretty normal and had been happening for years. However, the influx of new players was shriveling up dramatically. Any actual new players to graal would look at era and see guns. Then they would look at classic, only to find that all we did was host events (where they had no chance of winning and would always be targeted.) Now, which server would they chose to play? Classic just wasn't drawing in fresh blood, and it was also losing old blood at the same time. Not a good combination. In an effort to save the server, GCs started to resort to desperate measures. Rather than hosting a good mix of events, they would host only eight or so events that the majority of the current population really liked. Even then, only three or so of the events would get hosted half the time. CTF and sumo were the biggies. As the year progressed, the playercount seemed to slowly dwindle. The GCs pressed harder to "chain host" events like they used to, and thus they started things like "CTF Madness". Temporary fun to mask the true flaws of classic. Sounds like a drug. Now it's 2009. The playercount is doing much better now than at the start of the year + december + late november. But things are not well. GCs still find it hard to "chain host" events. Thus the gap between events is large, and there is no content to fill the void. The dev team is (hopefully) hard at work to solve this problem. It doesn't help when everything they do is criticized to no end. Perhaps the community expects too much at once. Perhaps they have a right to demand progress. These last four years, the GC team has put the server on its shoulders. Its about time the dev team helped out too. Now I'm not going to sit here and bash the devers because I realize its tough to satisfy a constantly-*****ing community. Everything the dev team released has come under fire. Theres not much motivation when everything you do just isn't good enough. But lets be honest here. Classic needs content for in between events. Classic needs a use for gelats and tickets. Classic needs to dump the useless GC prizes and get some useful items. Classic needs a way for guilds to actually "win" a war, and get a reward out of it. Classic needs a lot of things. Perhaps most importantly, Classic needs the community to shut up and start working together. Stop bashing the dev team's works unless you can do better. Stop leaving CTF games when you requested it. Stop lagging on purpose just to win events. Stop the hatred towards certain players. But most importantly, stop reading this post. Rofl. I haven't looked how long it is yet, but its probably excessively long. Seriously though: "Classic" doesn't mean everything has to stay the same or revert to its past. Classic means we have an older look to our tileset, but the server can evolve to fit the community within that context. I've spent far too much time on classic to see it go to hell. All I know is that Classic needs to get better, and each and every classician can help in their own way. As I've believed for a while now: find your role, then know your roll, then do your roll. In summary: Back in 06-07 the playercount was high enough that GCs could constantly host events; thus the lack of content wasn't a problem. In 08-09 the playercount has decreased, and thus GCs can't constantly host events anymore. Thus the lack of content is apparent, and it is hampering the server. Classic needs to come together to fix the server. Stop *****ing at devs. Stop *****ing at GCs and leaving events. Classic needs to get better, and everyone has a roll in that process. |
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Hard to learn to do better when they dont give you a chance to if you dont know how to dev.
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@ Dusty.
But if you can't do better, then how can you tell someone how to do their job? Yes, the dev team hasn't lived up to expectations. But instead of downgrading the work they actually do put out, why not thank them for it? The quantity of their work needs improvement. I can't judge the quality because I don't pretend to know how make complex scripts. (I could script a guild door or a chair back on GS1 years ago. Anything else is beyond me.) But if you can't script a better quest than Sardons/Gnome/Graal Castle, you are in no position to tell them to "make a better quest". |
@Gladius: You're just echoing what everybody just said. Of course tickets/gralats need a purpose. Gralats have none so far due to the mass amounts people have (Hurray for Black gelat quest). Tickets are somewhat not in mass amounts so yes they need a purpose. I suggested to Night monthly auctions for like statues and stuff. I forgot what he said and i think an item auction is currently trying to be made.
Guilds are forever dead on Classic. Nobody from other servers wants to play on Serverside HD and all the Classicians either found something better to do, or just got too old for the game. Not to mention they forever screwed over MoD Fort. Agreed with the stop *****ing at devs statement. It sounds completely selfish to yell at them because they're not catering to your tastes. I have seen several people appreciate what the devs have done on various things. Just because they aren't catering to you, Dusty, doesn't give you the right to call them out and keep *****ing about how they're making a server die more regardless of the fact that the server would be dying far worse without any updates/changes. |
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If dusty can do better, why isn't he doing better work then?
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