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who knows he might be interested,
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Grim Squeaker:
The problem with these systems is that there's a limit to the amount of information which can be stored in one string, not to mention that you'd eventually have to store insane amounts of information, assuming that DK will be big enough. It'd probably be better to just make it store the last scribe you visited as log in point. (I.E. actionplayeronline, setlevel2 #I(clientr.lastscribe,0),etc.;) |
Re: Re: Re: Scribes! (Saving Feature for Doragon Koden)
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i like the publishing idea, but not the saving idea
maybe you could just use scribes to publish your life?? :) |
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i see one huge problem in this, what if one of your staff members get extremelly pissed off and deletes the saved strings and such of whatever npc keeps track of this information?
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x.x
kinda obviouss what would happen he'd be pissed and so would the players, but i like your idea G_Yoshi :), but one thing i hate is the black bars on the screen x.x they annoy me lol, gj thought i like DK.
- Chicken AKA Howard |
OMG
G_Yoshi....this is an Awesome idea... make it so you cant juss pk pk pk pk pk pk...u have to have strategy...much better.....the pk pk pk pk pk is getting old and this seems like an awesome idea. I think you are doing an awesome job with the server...keep up the good work. P.S. BTW...if you need any Level Builders (i have been on and it seems u do, sry) I would be happy to help... |
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