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i mean seriously, when was the last time a new server was released? |
It's not, and never has been, Stefan's job (nor anybody else's job) to make the servers you play on. Classic servers are made and run by staff. So if there's a feature you want, you need to talk to the staff. If there's a feature developers want, then that's where asking Stefan comes in to play. Although, plenty of things in the Future Improvements forum are things that could be scripted, rather than things that must be put in the core. (copyfile(), anchoring come to mind.)
For the player-side of things, there are really only client updates, to make the game run smoother. This is already being done. Everything else is for the developers, because Graal is a development platform. It's up to staff to make the games; it's not GraalOnline's responsibility. Also, if a server doesn't make Classic, then it's for a reason. There's no conspiracy preventing UC servers from being quality servers. |
Should have found out by now, that the word free doesnt make it very far around these parts.
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i don't know when we all got around to thinking in this fashion, but it certainly was not how graal was originally, and it certainly isn't making the game more popular with it's core players. all of the most popular servers have been made by CJ (read: stefan) - correlation? |
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Then again...if that did happen, we would probably still have to pay for servers just because... |
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Lately people have been complaining about how they can't do this and that, but what they fail to do in the process, is to look at what they can do. Updates takes time, but we do see them from time to time. If you're not happy, the choise is yours to leave. Quote:
I've said it once, and I'll gladly say it again. Not happy? Then leave. Stop expecting so god damn much and do what you can with what you have. |
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Also, Zodiac and UN were made by Stefan? Really? :cool: |
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Graal Zone: A futuristic 2D battle game Playerworlds: Create your own game Graal Skills: Huge ressource of casual games (note: Stefan has stated that this project was moved to iPhone instead, and that the current one on Graal is only kept around for who knows what reasons) Graal Kingdoms: An adventurous MMORPG Nowhere is GraalOnline as a whole advertised as a game - because it's not one anymore, and haven't been for a long time. It's a development platform where two of their own games and some playerworlds are being hosted. |
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I agree with Ziro also. I personally feel that Graal is more known for being a development platform, rather than a MMORPG, and i get that vibe from years of waiting for some spectacular to give GraalOnline a 'boost' of some sort, but the only thing i've seen from Management are various Client updates, some helped Graal as a whole i guess, but a lot hurt it. |
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and back then, people bought accounts for those servers, not to develop. do you know how many more players there are than developers? |
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Also, you can't really compare the "caliber" of servers of the past to the servers now, those were different times, different playercount, etc. |
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You also kind of do realize a good portion of graal's playerbase doesn't develop? That's because they're not supposed to. Graal is advertised as a game--It's this style of thinking that has made Graal's playercount fall to a fifth of what it used to be 4+ years ago. Most of the servers now suck, and not the least bit enjoyable for a new player, and people don't have to develop just to enjoy this game or even pay for it. Most of hiro's posts have been in the correct style of thinking from a consumer's point of view for graal so I am taking his side on this. Sorry if I misunderstood anything, but I am speaking out of my perception of the matter. I do happen to think the purpose of this thread has went off in a tangent. Yes I do wish I did not have to pay to help some UC servers out, but apparently this hasn't been the case for years. I'd pay the 25 yearly thing for the previously known vip package, but that doesn't exist anymore. But y'know theyre not making more money off the quality of their game, so they gotta charge more somewhere. |
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I think Stefan treats Graal as a development platform, that's what he updates it as, and he has already said he: doesn't plan on making it a full-out game; or making a lot of money from it (which I think are correlated).
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