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-   -   Tired of Summoned Monsters (https://forums.graalonline.com/forums/showthread.php?t=78891)

Darklux 03-02-2008 03:46 PM

Monster laming is a bug as people in WMode can attack PModers.
That has to be fixed, as PMode is a mode where you cant and most likely dont want to be attacked.

Stephen 03-02-2008 04:03 PM

Quote:

Originally Posted by kia345 (Post 1377418)
K. Weak players shouldn't be defended, but idling USD'rs dias should be. Damn Stephen, you blow me away.

How does it feel talking out of your ass? I've never tried it, so maybe you can fill me in on it?

"USD'rs"? there's like... 2 on GK right now out of the 30 active players. That's 6.6 percent of the GK population. If you can't deal with 7 percent having more money than you on a video game, don't take it out on the gaming system. Start a blog, or something.

So let's break this down - we have newbs who are weak but atleast ATTENDING their desktop... so if monsters attack they can scream, "HONOES" and run. Where as these obviously evil "USD'rs" that idle in trade... I guess their paypal account is going to run them around and kill the monsters? Maybe it's their bank account? Hell, maybe it's their wallet?

What are you talking about, mang? If someone is AFK they're at more risk of being madpwned than some newb - who, once again, can atleast run. So yea, I guess I can say the same to you...


:cool:

Quote:

Originally Posted by Ravenblade1979 (Post 1377466)
Basic fix to this: If you plan on being afk logoff. Plain and simple.

Other then that stop complaining. Knowing that this happens your basically inviting people to lame you.

Entirely true - and I don't see why we should rape and pillage the game's engine anymore than our GermanKr3w comrades already have.
Quote:

Originally Posted by Darklux (Post 1377483)
Monster laming is a bug as people in WMode can attack PModers.
That has to be fixed, as PMode is a mode where you cant and most likely dont want to be attacked.

I'm tempted to post a LOLcat with "I see what you did there".


If I start calling you a bug, Darklux, will your friends ban you? If so, let me know - I'm very interested in pursuing this topic.
Quote:

Originally Posted by kia345 (Post 1377478)
No Raven, that won't work, as it's a threat to more than just idlers.

No, it's not a threat to ANYONE BUT the idlers. If anything, it's simply a inconvenience to everyone BUT the idlers.

Darklux 03-02-2008 04:05 PM

Quote:

Originally Posted by Ravenblade1979 (Post 1377466)
Basic fix to this: If you plan on being afk logoff. Plain and simple.

Other then that stop complaining. Knowing that this happens your basically inviting people to lame you.

Plainly wrong.
Peaceful Mode means you can't be attacked.
If you can be, its just and plainly: bugged!

Stephen 03-02-2008 04:08 PM

Quote:

Originally Posted by Darklux (Post 1377491)
Plainly wrong.
Peaceful Mode means you can't be attacked.
If you can be, its just and plainly: bugged!

Yes, cannot be attacked by players - not monsters.

Otherwise you can hop on peaceful mode and run into a dungeon - then when you cry to Stefan I'll laugh as he says "x-x?".

I can see MAYBE making it so the monsters don't attach in a SAFETY ZONE... but don't remove it entirely. Even then you're just making the trades more of a playground than it already is.

Darklux 03-02-2008 04:10 PM

Quote:

Originally Posted by Stephen (Post 1377493)
Yes, cannot be attacked by players - not monsters.

Otherwise you can hop on peaceful mode and run into a dungeon - then when you cry to Stefan I'll laugh as he says "x-x?".

I can see MAYBE making it so the monsters don't attach in a SAFETY ZONE... but don't remove it entirely. Even then you're just making the trades more of a playground than it already is.

Those arent monsters - as monsters pop up in dungeons.
Those are player controlled puppets, it has nothing to do with dungeons, or do you think that the Trade Tables are a Dungeon?!

Stephen 03-02-2008 04:13 PM

Quote:

Originally Posted by Darklux (Post 1377495)
Those arent monsters - as monsters pop up in dungeons.
Those are player controlled puppets, it has nothing to do with dungeons, or do you think that the Trade Tables are a Dungeon?!

Quote:

Originally Posted by Stephen (Post 1377493)
I can see MAYBE making it so the monsters don't attach in a SAFETY ZONE... but don't remove it entirely. Even then you're just making the trades more of a playground than it already is.

That's clearly what I think. :noob:

Ravenblade1979 03-02-2008 05:17 PM

Pmode....bmode doesn't seem to matter to monsters...either way they attack you in game so why would you want to take that realism away?

Look just don't idle plain and simple. Knowing people do this should kick start something in your brain thats saying "best not to idle here too long. I might get killed by summoned or charmed monsters. I think I will logoff".

cbk1994 03-02-2008 05:21 PM

I SUBMIT CODE X.X
PHP Code:

function canAttack()
{
  if ( 
this.level.isPeaceful == true )
  {
    return 
false// level is peaceful
  
}
  return 
true// can attack :)


LOOK LIKE 8 LINES, COULD BE MADE TO LIKE 3 x.x

STOP BEING LAZY BJORN :(

Darklux 03-02-2008 05:22 PM

Quote:

Originally Posted by Ravenblade1979 (Post 1377530)
Pmode....bmode doesn't seem to matter to monsters...either way they attack you in game so why would you want to take that realism away?

Look just don't idle plain and simple. Knowing people do this should kick start something in your brain thats saying "best not to idle here too long. I might get killed by summoned or charmed monsters. I think I will logoff".

Better we have idling players than no players at all :O

BigBear3 03-02-2008 10:50 PM

Quote:

Originally Posted by cbkbud (Post 1377532)
I SUBMIT CODE X.X
PHP Code:

function canAttack()
{
  if ( 
this.level.isPeaceful == true )
  {
    return 
false// level is peaceful
  
}
  return 
true// can attack :)


LOOK LIKE 8 LINES, COULD BE MADE TO LIKE 3 x.x

STOP BEING LAZY BJORN :(

Maybe he's busy. People need to stop blaming Bjorn for everything.

cbk1994 03-02-2008 11:29 PM

Quote:

Originally Posted by BigBear3 (Post 1377606)
Maybe he's busy. People need to stop blaming Bjorn for everything.

Like it's been said, if you're too busy to do your duties, pass them on to someone else.

Ravenblade1979 03-03-2008 12:58 AM

Too busy..well he has had irl stuff from what I heard...but even when he didn't there was a period of time that we barely seen him.

dNeonb 03-03-2008 05:36 PM

Well Raven, because I can mostly be found on Debug and not on GK.

Actually nice 8 lines but it won't work that way for GK. The monsters just use the mudattack but if a hit counts or not is not defined in the attacking part of the monster. In the past impossible to change, but now since we had some change and the hitting management was moved a little outside the mudlib it is possible to edit if a hit counts in a centerain level for example.

Although this does not solve some problem with summened monsters being able to kill players BECAUSE if a monster was summoned and then the fluete sound is played the monster turns into an usual monster, acting like every other one. So it might only be possible to avoid players from getting killed by monsters in special levels like trade in general but not in specially by summoned ones.

Ravenblade1979 03-03-2008 06:58 PM

Quote:

Originally Posted by dNeonb (Post 1377699)
Well Raven, because I can mostly be found on Debug and not on GK.

Actually nice 8 lines but it won't work that way for GK. The monsters just use the mudattack but if a hit counts or not is not defined in the attacking part of the monster. In the past impossible to change, but now since we had some change and the hitting management was moved a little outside the mudlib it is possible to edit if a hit counts in a centerain level for example.

Although this does not solve some problem with summened monsters being able to kill players BECAUSE if a monster was summoned and then the fluete sound is played the monster turns into an usual monster, acting like every other one. So it might only be possible to avoid players from getting killed by monsters in special levels like trade in general but not in specially by summoned ones.


So in other words you might be able to fix them one way and not in another.

I think people should just stop idling period. Makes stuff easier on them in the short and long term.

xAzerothx 03-03-2008 07:40 PM

If you idle you should know what might happen to you...and if this has happened before why do people still idle in trade?

Pimmeh 03-03-2008 08:36 PM

Erm, if you idle it mostly means that theres nothing else to do!

Edit:
Has anyone ever thought of mini-games? Stuff like bombermad on GK?

Ziro_of_the_Turks 03-03-2008 08:37 PM

Quote:

Originally Posted by dNeonb (Post 1377699)
Well Raven, because I can mostly be found on Debug and not on GK.

Actually nice 8 lines but it won't work that way for GK. The monsters just use the mudattack but if a hit counts or not is not defined in the attacking part of the monster. In the past impossible to change, but now since we had some change and the hitting management was moved a little outside the mudlib it is possible to edit if a hit counts in a centerain level for example.

Although this does not solve some problem with summened monsters being able to kill players BECAUSE if a monster was summoned and then the fluete sound is played the monster turns into an usual monster, acting like every other one. So it might only be possible to avoid players from getting killed by monsters in special levels like trade in general but not in specially by summoned ones.


I'm no programmer or scripter, so I'd appreciate if a 3rd person would give their word on this, but I THOUGHT scripting and programming gives you full control over a game. Now you're telling me these monsters that are simply programmed and scripted by people somehow CANNOT be editted to NOT hurt people? HOW IN THE HELL DOES THAT MAKE SENSE?! That's some "iRobot" bull****.

At worse, I would think it would require updating the client software.
In that case, it's still possible.

dNeonb 03-03-2008 11:04 PM

Quote:

Originally Posted by Ziro_of_the_Turks (Post 1377726)
I'm no programmer or scripter, so I'd appreciate if a 3rd person would give their word on this, but I THOUGHT scripting and programming gives you full control over a game. Now you're telling me these monsters that are simply programmed and scripted by people somehow CANNOT be editted to NOT hurt people? HOW IN THE HELL DOES THAT MAKE SENSE?! That's some "iRobot" bull****.

At worse, I would think it would require updating the client software.
In that case, it's still possible.

If you are no programmer and don't understand what I talked about you should maybe not post such comments but you should maybe read what Raven said he put it in some way even a non-programmer can understand it. Thanks, Raven.

BigBear3 03-03-2008 11:07 PM

Quote:

Originally Posted by Pimmeh (Post 1377725)
Erm, if you idle it mostly means that theres nothing else to do!

Edit:
Has anyone ever thought of mini-games? Stuff like bombermad on GK?

GK has mini-games. Zorbi Burst, etc.

Darklux 03-04-2008 11:59 AM

+ Mini games can't replace the not existing gameplay xD

Ravenblade1979 03-04-2008 05:49 PM

@Bjorn - your welcome.

Well I have had a few requests for some new content. I would like to work with a few people on them before presenting them to bjorn.

Ziro_of_the_Turks 03-04-2008 07:24 PM

Quote:

Originally Posted by dNeonb (Post 1377747)
If you are no programmer and don't understand what I talked about you should maybe not post such comments but you should maybe read what Raven said he put it in some way even a non-programmer can understand it.

Well, I do understand what you said. So the rest is irrelevant. Maybe you didn't say what you mean. I understand though; this is probably just another language barrier. Next time I will try to be more understanding of your limitations.

Quote:

Originally Posted by Darklux (Post 1377856)
+ Mini games can't replace the not existing gameplay xD

What do you mean by "not existing gameplay"?
There's definitely gameplay on GK. The problem is that it's all screwed up.

-Leveling is part of gameplay; but it's terrible because you can only get to a certain level before it becomes pointless. It will get boring due to lack of monster-variety. But the real problem is that, AFAIK, you'll never be able to get as high of a skill level as the people who abused the party bug, because after a while, even the strongest monsters give very little EXP.
-The item-system is flawed in that all good weapons have to be manually regulated (what i mean is... you can't build/buy/find any decent weapons in game. They're all released by staff as event or gift items.)
-The food system is flawed (see current thread about that)
-Pmode/bmode is flawed (subject of this thread as well as another)

While these things may not fix the game entirely, they would certainly make a major difference.

Ravenblade1979 03-04-2008 10:30 PM

I would love to work on mini games just to add excitement.

Felix_Xenophobe 03-04-2008 10:38 PM

Quote:

Originally Posted by Ravenblade1979 (Post 1377919)
I would love to work on mini games just to add excitement.

how about an island made for sparring?
OH WAIT

Crimson2005 03-04-2008 10:41 PM

Quote:

Originally Posted by Ravenblade1979 (Post 1377919)
I would love to work on mini games just to add excitement.

like zorbi burst? metris? breakout? kart track?

Elizabeth 03-04-2008 11:03 PM

Quote:

Originally Posted by Nature2 (Post 1377175)
1 Question : Why ppl do it?

Why ppl get strong monsters they kill PMODE Player?

its just annoying that the flute acs like the best wep in the game

How they do it:

They get monsters to follow then they play the stop song and all monsters begin to attack....

outside it isnt a problem but at BOMBORIA TRADEROOM you can just kill all player
with magical monsters...

sometimes i have to pillory ppl so they stop it but maybe they will do it again...

ppl loose all there gems and items because of that and they think they are save in the trade room... NOT ANYMORE

i was carrying 5 diamonds with me while i was in trade and i died and lost all of them and plat

Crimson2005 03-04-2008 11:10 PM

Quote:

Originally Posted by Elizabeth (Post 1377930)
i was carrying 5 diamonds with me while i was in trade and i died and lost all of them and plat

is that all?

Tigairius 03-05-2008 06:25 PM

If you're not willing to altar the magic/attack system then why not just put this script in the trade room?
PHP Code:

function onPlayerEnters() {
  for(
temp.inpcs) {
    if (
temp.i.ismudmonster && temp.i.mudowner.length() > 0) {
      
temp.i.destroy();
    }
  }


Which would kill all the monsters that anyone brings in to the room.


Quote:

Originally Posted by dNeonb (Post 1377747)
If you are no programmer and don't understand what I talked about you should maybe not post such comments but you should maybe read what Raven said he put it in some way even a non-programmer can understand it. Thanks, Raven.

If no one can ever understand what you're trying to say why don't you explain it a bit better so people can understand.

Ravenblade1979 03-05-2008 07:50 PM

Tig isn't it your job to help Bjorn with this stuff?

Tigairius 03-05-2008 07:57 PM

Quote:

Originally Posted by Ravenblade1979 (Post 1378078)
Tig isn't it your job to help Bjorn with this stuff?

My job is to help GK with scripting things, not to help Bjorn. Bjorn can script on his own, but if he needs help he knows he can ask me. I don't know how that is even relevant to my post. Besides, if I weren't helping why would I have posted that script? Swing and a miss, bud.

Ravenblade1979 03-05-2008 08:51 PM

it was just a question Tig

Stephen 03-05-2008 11:22 PM

Quote:

Originally Posted by Ravenblade1979 (Post 1378086)
it was just a question Tig

Given your consistently hostile demeanor, I think it's the confusion is understandable.

Ravenblade1979 03-05-2008 11:54 PM

Quote:

Originally Posted by Stephen (Post 1378112)
Given your consistently hostile demeanor, I think it's the confusion is understandable.

Stay out of something you know nothing about.

Stephen 03-06-2008 12:58 AM

Quote:

Originally Posted by Ravenblade1979 (Post 1378124)
Stay out of something you know nothing about.

Yea, I can't read quotes or make responsive observations about your poor attitude. :noob:

Ziro_of_the_Turks 03-06-2008 01:44 AM

Quote:

Originally Posted by Stephen (Post 1378132)
Yea, I can't read quotes or make responsive observations about your poor attitude. :noob:

What he means is... Stay out of public discussions. You, being part of the general public, apparently should not involve yourself with matters that surround you.

Next week I'll teach you how to cover your eyes, ears, and mouth all at the same time.

Seeya 03-06-2008 03:31 AM

easy.
 
I only read the first and fifth page, so this is probably been said before..

but instead of worrying about who is going to kill you, go ahead and afk in a home.

Or of course, the simple alternative.
alt+f4+enter.

Stromstedt 03-06-2008 03:37 AM

Summoned and charmed monsters shouldn't be able to hurt p-moders in the first place so this should really be fixed. I doubt it will happen though since a lot of people are lazy x.x

cbk1994 03-06-2008 04:25 AM

I guess I don't understand their systems, but there has to be a way to modify the systems -- there is no way they would make a system where the code was made, and could never, ever be changed.

Ravenblade1979 03-06-2008 06:35 PM

Tig already put up a code that could be used to fix the problem. What we need now is for Bjorn to come online and check it out.

Tigairius 03-06-2008 07:06 PM

Quote:

Originally Posted by Stromstedt (Post 1378155)
Summoned and charmed monsters shouldn't be able to hurt p-moders in the first place so this should really be fixed. I doubt it will happen though since a lot of people are lazy x.x

It's not a matter of being lazy. I don't want this fixed and I hope it won't get fixed. Perhaps the staff just don't want it fixed.


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