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Monster laming is a bug as people in WMode can attack PModers.
That has to be fixed, as PMode is a mode where you cant and most likely dont want to be attacked. |
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"USD'rs"? there's like... 2 on GK right now out of the 30 active players. That's 6.6 percent of the GK population. If you can't deal with 7 percent having more money than you on a video game, don't take it out on the gaming system. Start a blog, or something. So let's break this down - we have newbs who are weak but atleast ATTENDING their desktop... so if monsters attack they can scream, "HONOES" and run. Where as these obviously evil "USD'rs" that idle in trade... I guess their paypal account is going to run them around and kill the monsters? Maybe it's their bank account? Hell, maybe it's their wallet? What are you talking about, mang? If someone is AFK they're at more risk of being madpwned than some newb - who, once again, can atleast run. So yea, I guess I can say the same to you... :cool: Quote:
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If I start calling you a bug, Darklux, will your friends ban you? If so, let me know - I'm very interested in pursuing this topic. Quote:
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Peaceful Mode means you can't be attacked. If you can be, its just and plainly: bugged! |
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Otherwise you can hop on peaceful mode and run into a dungeon - then when you cry to Stefan I'll laugh as he says "x-x?". I can see MAYBE making it so the monsters don't attach in a SAFETY ZONE... but don't remove it entirely. Even then you're just making the trades more of a playground than it already is. |
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Those are player controlled puppets, it has nothing to do with dungeons, or do you think that the Trade Tables are a Dungeon?! |
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Pmode....bmode doesn't seem to matter to monsters...either way they attack you in game so why would you want to take that realism away?
Look just don't idle plain and simple. Knowing people do this should kick start something in your brain thats saying "best not to idle here too long. I might get killed by summoned or charmed monsters. I think I will logoff". |
I SUBMIT CODE X.X
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STOP BEING LAZY BJORN :( |
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Too busy..well he has had irl stuff from what I heard...but even when he didn't there was a period of time that we barely seen him.
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Well Raven, because I can mostly be found on Debug and not on GK.
Actually nice 8 lines but it won't work that way for GK. The monsters just use the mudattack but if a hit counts or not is not defined in the attacking part of the monster. In the past impossible to change, but now since we had some change and the hitting management was moved a little outside the mudlib it is possible to edit if a hit counts in a centerain level for example. Although this does not solve some problem with summened monsters being able to kill players BECAUSE if a monster was summoned and then the fluete sound is played the monster turns into an usual monster, acting like every other one. So it might only be possible to avoid players from getting killed by monsters in special levels like trade in general but not in specially by summoned ones. |
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So in other words you might be able to fix them one way and not in another. I think people should just stop idling period. Makes stuff easier on them in the short and long term. |
If you idle you should know what might happen to you...and if this has happened before why do people still idle in trade?
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Erm, if you idle it mostly means that theres nothing else to do!
Edit: Has anyone ever thought of mini-games? Stuff like bombermad on GK? |
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I'm no programmer or scripter, so I'd appreciate if a 3rd person would give their word on this, but I THOUGHT scripting and programming gives you full control over a game. Now you're telling me these monsters that are simply programmed and scripted by people somehow CANNOT be editted to NOT hurt people? HOW IN THE HELL DOES THAT MAKE SENSE?! That's some "iRobot" bull****. At worse, I would think it would require updating the client software. In that case, it's still possible. |
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+ Mini games can't replace the not existing gameplay xD
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@Bjorn - your welcome.
Well I have had a few requests for some new content. I would like to work with a few people on them before presenting them to bjorn. |
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There's definitely gameplay on GK. The problem is that it's all screwed up. -Leveling is part of gameplay; but it's terrible because you can only get to a certain level before it becomes pointless. It will get boring due to lack of monster-variety. But the real problem is that, AFAIK, you'll never be able to get as high of a skill level as the people who abused the party bug, because after a while, even the strongest monsters give very little EXP. -The item-system is flawed in that all good weapons have to be manually regulated (what i mean is... you can't build/buy/find any decent weapons in game. They're all released by staff as event or gift items.) -The food system is flawed (see current thread about that) -Pmode/bmode is flawed (subject of this thread as well as another) While these things may not fix the game entirely, they would certainly make a major difference. |
I would love to work on mini games just to add excitement.
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OH WAIT |
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If you're not willing to altar the magic/attack system then why not just put this script in the trade room?
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Tig isn't it your job to help Bjorn with this stuff?
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it was just a question Tig
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Next week I'll teach you how to cover your eyes, ears, and mouth all at the same time. |
easy.
I only read the first and fifth page, so this is probably been said before..
but instead of worrying about who is going to kill you, go ahead and afk in a home. Or of course, the simple alternative. alt+f4+enter. |
Summoned and charmed monsters shouldn't be able to hurt p-moders in the first place so this should really be fixed. I doubt it will happen though since a lot of people are lazy x.x
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I guess I don't understand their systems, but there has to be a way to modify the systems -- there is no way they would make a system where the code was made, and could never, ever be changed.
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Tig already put up a code that could be used to fix the problem. What we need now is for Bjorn to come online and check it out.
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