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Well I originally made it to diagonally connect like so:
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I think its fine, yea, I would rather use the default castle walls to create a 90° anyway I guess. Nice work so far Dusty.
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1 Attachment(s)
-Dead grass cave entrance tiles.
-Shallow water cliff base |
Perhaps the insides and outsides should be split into two (although you do use "inside" tiles on outsides sometimes and vice versa) it's just there are some tiles that are taking up space which are for either/or. I don't know what I'm saying..
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I love the new forest tiles :)
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Any more work on this? Good ideas.
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This is abandoned I guess?
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No, not abandoned, I will get back to it sooner or later.
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Probly hasnt come back to it.
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Ya, I haven't came back to it yet, but I do plan to.
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<_<
>_> bump! <(*o*<) |
Quite nice collection of smileys. :oo:
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if someone were to remake pics1.png, they need to incorporate transparency in the tileset. Tiles like grass to sand, dead grass to sand, or even snow to sand could be made to look like the originals but having the sand parts transparent so you could stack those types of tiles. Same thing for a lot of water tiles. Then a complete remake on the lava tiles and a fix for the snow tiles and you would have a great looking tileset with probably half the space.
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Not sure if Dusty will ever continue this. Let's drop it, 'kay?
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v6 supports layers, but at the bare minimum. |
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wow I should really proof read my posts.
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