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-   Classic Main Forum (https://forums.graalonline.com/forums/forumdisplay.php?f=175)
-   -   Classic Needs Reform (https://forums.graalonline.com/forums/showthread.php?t=59234)

protagonist 06-08-2005 08:18 PM

Somebody point me to a classic guide, and maybe I'll play it.

jacob_bald6225 06-08-2005 08:24 PM

Quote:

Originally Posted by protagonist
Somebody point me to a classic guide, and maybe I'll play it.

You don't need one, we have no quests.

GoZelda 06-08-2005 08:44 PM

Picture number one is Angel Town (or whatever it's called).

Sue me if someone posted this before me.

syltburk 06-08-2005 08:51 PM

1 Attachment(s)
=(

edit: The problem with classic is that there isn't 300-600 players online anymore, thats the main problem imo.

Unpredlctable 06-08-2005 09:38 PM

If there were any real incentive for players to come to Classic, then they would.
But seeing as there's none, the playercount will only continue decreasing.

Polo 06-09-2005 03:28 AM

Quote:

Originally Posted by Unpredlctable
If there were any real incentive for players to come to Classic, then they would.
But seeing as there's none, the playercount will only continue decreasing.

Except its not, but thats beside the point I guess. I agree with the point about wanting to have a 300 odd playercount though, but Graals player count in general is falling at a rate faster than classics, and its hard to reverse that process.

Arnack 06-09-2005 04:03 AM

I went to Classic A while back, and all they were doing was sitting and talking. Boring x.x
So I left and went to Maloria. Lol

maximus_asinus 06-09-2005 03:51 PM

Quote:

Originally Posted by Polo
Except its not, but thats beside the point I guess. I agree with the point about wanting to have a 300 odd playercount though, but Graals player count in general is falling at a rate faster than classics, and its hard to reverse that process.

How can it not be the case? Are you denying that lack of updates is having a negative effect on our playercount? Whats been happening really is, the older players have left, and some newer people have come, but eventually they leave too, so the playercount is falling, just slowly. I am sure if quests or something as such would be added, the playercount would rise, that in itself would automatically prove Vincent's theory correct.

syltburk 06-09-2005 05:04 PM

Quote:

Originally Posted by Arnack
I went to Classic A while back, and all they were doing was sitting and talking. Boring x.x
So I left and went to Maloria. Lol

Well, from my point of the view classic is about guilds, talking, sparring and pking. It was the best of my graal times, you won't understand it 'cause you never witnessed it.

Unpredlctable 06-09-2005 07:41 PM

In addition to what I said earlier, about less/no development resulting in decreasing playercount: when the server starts having something to do and places to go, when players come in see the server, they won't say "Wow, there's nothing to do here; this place is awful," they'll have interest in the server, along with some incentive to stay. Soon enough, the playercount will begin to increase. When there are more players on the server, this will give the developers more motivation (hopefully) to create more for the server. This will result in the playercount increasing more. And so on and so forth.

jacob_bald6225 06-10-2005 07:35 AM

1 Attachment(s)
In other news, I like the new jail.

syltburk 06-10-2005 03:38 PM

Quote:

Originally Posted by jacob_bald6225
In other news, I like the new jail.

i like the "try harder next time"

maximus_asinus 06-10-2005 03:44 PM

Yeah instead of swearing, use a trainer.

protagonist 06-10-2005 04:01 PM

If you want my honest opinion on classic, here it is.

You need to have more adventures. And different ones, at that.

When I first played classic in 2000 or so, I loved the server because you could explore and find all sorts of different things. What needs to happen is that classic needs to add in just odd little NPCs which are fun to have. *cough*suicide dagger*

Also, put in a death system that used to be there. Not the save point system: that's annoying. But like, certain houses and that kind of thing. Make Zols pub a respawn point, for example. Make the warp rings go to the one spot that they used to go to. PKing there was a big part of classic.

Classic was also fun because it was big and you could go wandering with friends or strangers.

Minoc 06-11-2005 02:00 PM

Regarding Ventrue, it might seem that the staff consists of many members of the same guild, but hasn't it always been that way? There were times when NBK pretty much controlled GP, and others when SM controlled the administrator positions. If you wish to change the current condition, get your whole guild to send staff applications.

Also, I see no problem with the Ventrue guildhouse (other than abuse of the throne room by certain people), but modifying Angel Clan is a bit too much..


You must remember this is 'Classic', modifying nearly every single thing would ruin the point of the server.

The warpex seems like a big mistake, as it ruins the enjoyment of "exploring".
There should be some sort of an island for playerhouses (like Big City).
There is nothing wrong with a big overworld.

Old main levels should be brought back, such as Chimp's and Dozer's houses, hell\heaven chapels, and many others (including old heart quests).
Also, the PK rooms must be removed, since they pretty much ruin the value of kills.


I believe Classic would improve eventually, but for that, some of the staff must be revised.
Currently, the quality of the staff (behavior-wise) is too poor. Always choose quality over quanity.

Crono 06-11-2005 02:12 PM

Quote:

Originally Posted by syltburk
The problem with classic is that there isn't 300-600 players online anymore, thats the main problem imo.

That's a problem for graal as a whole. It's why it was so much more fun until that dirty summer of 2002, where things SLOWLY went downhill...until around 2004 when everything just plain sucked.

notoalpena 06-12-2005 10:27 PM

Quote:

Originally Posted by jacob_bald6225
In other news, I like the new jail.


*told Growlz what to put in there* ^_^

p2p_Sir_Link 06-30-2005 06:29 PM

Returning to the point, since I was forum banned.
We've got a single quest. The only other visual update to players is the Baddy castle. The Baddy castle looks rushed, and a few things lead me to believe it's still incomplete. Yet I was told I could not use the Ventrue approach of uploading what US stuff we did have, and upload more as more comes. I was told it all had to be ready at once, which will make the US guild territory into some months long development. The GC team is almost at a breaking point. There are few GCs that actually host (Night, Obby, Luda) and a new trial who can't seem to stop hosting. Since the only thing to do on classic is events, I quit the LAT team, and applied for GC. We'll see how things go this weekend.

jacob_bald6225 07-01-2005 12:06 AM

Quote:

Originally Posted by p2p_Sir_Link
Returning to the point, since I was forum banned.
We've got a single quest. The only other visual update to players is the Baddy castle. The Baddy castle looks rushed, and a few things lead me to believe it's still incomplete. Yet I was told I could not use the Ventrue approach of uploading what US stuff we did have, and upload more as more comes. I was told it all had to be ready at once, which will make the US guild territory into some months long development. The GC team is almost at a breaking point. There are few GCs that actually host (Night, Obby, Luda) and a new trial who can't seem to stop hosting. Since the only thing to do on classic is events, I quit the LAT team, and applied for GC. We'll see how things go this weekend.

Slap my ass and call me Charie :( I didnt think we had anything yet.

AlexH 07-01-2005 12:15 AM

They should bring back the old classic, when Tyhm was manager. Not with the races or the heras but that map. I liked that map. Also the server had a lot of stuff to do.

GoZelda 07-01-2005 12:15 AM

Quote:

Originally Posted by AlexH
They should bring back the old classic, when Tyhm was manager. Not with the races or the heras but that map. I liked that map. Also the server had a lot of stuff to do.

I second that.

I mean, Baborb or whatever was great.

Minoc 07-01-2005 12:49 AM

Quote:

Originally Posted by AlexH
They should bring back the old classic, when Tyhm was manager. Not with the races or the heras but that map. I liked that map. Also the server had a lot of stuff to do.

Reviving old classic is nearly impossible due to the fact that every single level has to be converted to support an NPC Server, and there are about 3000 levels.

I want the 1.39 levels back. :frown:

StrykerTFFD 07-01-2005 01:06 AM

Why was this topic revived....ugh. :confused:

jacob_bald6225 07-01-2005 01:21 AM

Quote:

Originally Posted by Minoc
Reviving old classic is nearly impossible due to the fact that every single level has to be converted to support an NPC Server, and there are about 3000 levels.

I want the 1.39 levels back. :frown:

Why does everything have to be the same? Couldnt the overworld just be readied, and then some places would be converted? And the quests wiped and new ones made on the already existing overworld?

-Ramirez- 07-01-2005 02:31 AM

Quote:

Originally Posted by Minoc
Reviving old classic is nearly impossible due to the fact that every single level has to be converted to support an NPC Server, and there are about 3000 levels.

It's not as if all of those levels had scripts in them. Not only that, but a great deal of them were very simple to convert. It's just a matter of having the patience to do it. The quests are another story, however.

I don't think I need to remind you all that we had quite a bit already converted prior to certain people DELETING it all. Despite the randomness of what was completed, and what remained to be completed, that Classic would have been better than what we have now. :/

Evil_Trunks 07-01-2005 03:02 AM

Quote:

Originally Posted by -Ramirez-
It's not as if all of those levels had scripts in them. Not only that, but a great deal of them were very simple to convert. It's just a matter of having the patience to do it. The quests are another story, however.

I don't think I need to remind you all that we had quite a bit already converted prior to certain people DELETING it all. Despite the randomness of what was completed, and what remained to be completed, that Classic would have been better than what we have now. :/

you could have done all the moon quests and the castle quest and the gnome quest and the crap in the gnome caves and the babord mines quest, the babord barrel quest with the conch shell, the babord inn quest, the dead hera quest, the zol's pub thingy

ALL COMPLETED

as opposed to the 0.3 quests classic has now

jacob_bald6225 07-01-2005 05:33 AM

Quote:

Originally Posted by -Ramirez-
It's not as if all of those levels had scripts in them. Not only that, but a great deal of them were very simple to convert. It's just a matter of having the patience to do it. The quests are another story, however.

I don't think I need to remind you all that we had quite a bit already converted prior to certain people DELETING it all. Despite the randomness of what was completed, and what remained to be completed, that Classic would have been better than what we have now. :/

Just wondering, because when we were working on a ripoff of classic, I converted all the levels to .nw, then changed all the links with a mass find and replace text program, and I also removed the setimgpart thing that made npcs turn into a full pics1.png the same way, couldnt you fix the common problems in the find and replace text thing, mass replace them with working versions of the same thing?

If any of this makes sense?

p2p_Sir_Link 07-01-2005 07:49 AM

Even if anyone could, what would be the point? Looking through each level, each level seems to be unique. Looking at some of the NPC scripting brings wonder to me on how such old clumsy scripting to make such an awesome weapon (KoJ).

Minoc 07-01-2005 10:21 AM

Quote:

Originally Posted by jacob_bald6225
Why does everything have to be the same? Couldnt the overworld just be readied, and then some places would be converted? And the quests wiped and new ones made on the already existing overworld?

I was referring to the idea of an OLD classic server.
Many so-called attempts have been made, all have failed.
Yet, I still don't understand the need of an NPC server.

Minoc 07-01-2005 10:22 AM

Quote:

Originally Posted by -Ramirez-
I don't think I need to remind you all that we had quite a bit already converted prior to certain people DELETING it all./

Certain people = Lone?

syltburk 07-01-2005 10:57 AM

Quote:

Originally Posted by Minoc
Regarding Ventrue, it might seem that the staff consists of many members of the same guild, but hasn't it always been that way? There were times when NBK pretty much controlled GP, and others when SM controlled the administrator positions. If you wish to change the current condition, get your whole guild to send staff applications.

Also, I see no problem with the Ventrue guildhouse (other than abuse of the throne room by certain people), but modifying Angel Clan is a bit too much..


You must remember this is 'Classic', modifying nearly every single thing would ruin the point of the server.

The warpex seems like a big mistake, as it ruins the enjoyment of "exploring".
There should be some sort of an island for playerhouses (like Big City).
There is nothing wrong with a big overworld.

Old main levels should be brought back, such as Chimp's and Dozer's houses, hell\heaven chapels, and many others (including old heart quests).
Also, the PK rooms must be removed, since they pretty much ruin the value of kills.


I believe Classic would improve eventually, but for that, some of the staff must be revised.
Currently, the quality of the staff (behavior-wise) is too poor. Always choose quality over quanity.

and for the love of god: THE OLD PK/SPAR SYSTEM.

Minoc 07-01-2005 11:00 AM

Quote:

Originally Posted by syltburk
and for the love of god: THE OLD PK/SPAR SYSTEM.

You mean pre low AP restrictions?

Evil_Trunks 07-01-2005 11:28 AM

Quote:

Originally Posted by Minoc
Certain people = Lone?

no think insect-looking

Minoc 07-01-2005 01:18 PM

Quote:

Originally Posted by Evil_Trunks
no think insect-looking

Willie Jamal (or whatever his name was)?

GoZelda 07-01-2005 02:51 PM

Quote:

Originally Posted by Minoc
Willie Jamal (or whatever his name was)?

MS...

Polo 07-01-2005 02:52 PM

Quote:

Originally Posted by Minoc
Willie Jamal (or whatever his name was)?

I think they mean me, but I have a backup of all the levels so I dunno... anyway, this thread is based on opinions on what people really want. Theres facts which I'm tired of having to repeat as to why we simply can just put up the old content.

GoZelda 07-01-2005 02:52 PM

Quote:

Originally Posted by Polo
I think they mean me, but I have a backup of all the levels so I dunno... anyway, this thread is based on opinions on what people really want. Theres facts which I'm tired of having to repeat as to why we simply can just put up the old content.

Put a link then?

-Ramirez- 07-01-2005 04:43 PM

Quote:

Originally Posted by jacob_bald6225
couldnt you fix the common problems in the find and replace text thing, mass replace them with working versions of the same thing?

You're assuming that these problems are all going to be identical text-wise in every level. That's more than likely not going to be the case, so probably not.



Quote:

Originally Posted by Minoc
Certain people = Lone?

To be honest, I don't know who it was, but that's not really important.



Quote:

Originally Posted by Evil_Trunks
no think insect-looking

lmao



Quote:

Originally Posted by Polo
but I have a backup of all the levels

There are more than levels to a server, you know.


Quote:

anyway, this thread is based on opinions on what people really want
There's a great deal of factual information here as well, if you'd get out of your "my way is the only way" world for a moment to see it.


Quote:

Theres facts
Yes, there are, just not the Storm-world facts.


Quote:

as to why we simply can just put up the old content.
There's absolutely no reason it couldn't be put up. People still have the levels. People are still capable of converting them. I don't see the problem?

p2p_Sir_Link 07-01-2005 08:26 PM

The problem is Storm is the only one who knows what classic players want, and what we want is what he does. Except that is not the way it works.

Emily_Cruddas 07-02-2005 12:40 PM

I took a stroll wherever i could and all i see is lots of large levels with nothing to interact with, and graphics that are not very appealing to me, it just doesn't seem classic anymore, more like an old car with a rusted frame.


I don't see a large population increase anytime soon unless someone adds a few fun quests and keeps updating properly, here's my thoughts, instead of making large complex sets of scripting that is not going to work with V3, make something that WILL work, and when you DO get V4, then you can add the original complex scripts as updates.


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