| ffcmike |
05-25-2012 06:38 PM |
Quote:
Originally Posted by Crono
(Post 1695603)
I honestly can't believe you still view it at that incredibly unrealistic angle. If you increase the amount of people logging on through computers you're increasing the total playerpool and will inevitably increase the playercount of other servers, even by a minimal amount.
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Once again you're only looking at it in one direction. You have to get the amount of visitors via migration from mobile servers, and factor in the playercount PC servers would lose up-front, as well as the effect of being the 3rd/4th/5th/6th choice tried server as a result of playercount based list order.
Nobody can really be sure one way or the other, it is wrong to make such a definitive assumption.
A prosperous PC Graal however would not have negative consequences to the playercount of the iPhone servers, while a more inciting development platform without the current bottlenecking could have positive consequences for the iPhone servers.
Quote:
Originally Posted by Crono
(Post 1695603)
There aren't complaints about it outside of sparring and strafing is such a minimal effect in those fields that it isn't important.
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When I first mentioned strafing I didn't mean it as the single one and only technical advantage PC users have, I'm surprised such a big argument is being made regarding that alone. Blink is also an important aspect of sparring, plus frame rate would be important in crowded locations such as guild forts.
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