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  #151  
Old 08-26-2013, 02:34 PM
WanDaMan WanDaMan is offline
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I win even with this piece of unfinished **** I made years ago.
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  #152  
Old 08-26-2013, 04:29 PM
maximus_asinus maximus_asinus is offline
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Nah I already won with my submission a few pages back
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  #153  
Old 08-26-2013, 04:33 PM
Kamaeru Kamaeru is offline
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I can agree with that, asinus. You definitely understood the rules better than Crono or Wan.
But everyone failed at cliffing other than myself, with loosey-goosey styles which zig-zag all over the screen like an eight year old was playing with a ****ing etch-a-sketch or something. Tighten up your cliffing and add more geometrical tiers! You might think I'm wrong about this, but that is the way the tiles were invented to be used in Zelda III. Worry less about minor errors which can be fixed later, and concern yourself more about the context of the tiles, ways they are intended to be used yet rarely get implemented. Think I'm wrong? Take a look at the area surrounding Lake Hylia if you're a Graal level designer, and get ready to have your hater minds blown.

I have posted another shot of my entry just in case some people only read the last few pages and were looking at the other unfinished level I posted while waiting for Crono for over a year. This level owns Crono's level in many ways, but I would rather have critics try and figure out a way to rationalize that it does not. I worked on this level for about 1 hour.
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  #154  
Old 08-26-2013, 05:35 PM
Crono Crono is offline
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Originally Posted by Kamaeru View Post
This level owns Crono's level in many ways, but I would rather have critics try and figure out a way to rationalize that it does not.
You're a pretty funny guy. Learn to properly piece together a simple cliff curve then come back at me.
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  #155  
Old 08-26-2013, 06:25 PM
callimuc callimuc is offline
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  #156  
Old 08-26-2013, 08:00 PM
Torankusu Torankusu is offline
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Quote:
Originally Posted by Kamaeru View Post
I can agree with that, asinus. You definitely understood the rules better than Crono or Wan.
But everyone failed at cliffing other than myself, with loosey-goosey styles which zig-zag all over the screen like an eight year old was playing with a ****ing etch-a-sketch or something. Tighten up your cliffing and add more geometrical tiers! You might think I'm wrong about this, but that is the way the tiles were invented to be used in Zelda III. Worry less about minor errors which can be fixed later, and concern yourself more about the context of the tiles, ways they are intended to be used yet rarely get implemented. Think I'm wrong? Take a look at the area surrounding Lake Hylia if you're a Graal level designer, and get ready to have your hater minds blown.

I have posted another shot of my entry just in case some people only read the last few pages and were looking at the other unfinished level I posted while waiting for Crono for over a year. This level owns Crono's level in many ways, but I would rather have critics try and figure out a way to rationalize that it does not. I worked on this level for about 1 hour.
crono is right, the cliffs here are bad.

Also, Where is Wan's predefined cliff's pack?

I just want to see if there is something I have overlooked in mine.
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  #157  
Old 08-26-2013, 08:10 PM
xXziroXx xXziroXx is offline
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Originally Posted by Torankusu View Post
crono is right, the cliffs here are bad.

Also, Where is Wan's predefined cliff's pack?

I just want to see if there is something I have overlooked in mine.
http://forums.graalonline.com/forums...hp?t=134264286
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  #158  
Old 08-26-2013, 09:17 PM
Kamaeru Kamaeru is offline
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On the real though, I won because my level was complete and better. Your tile error was that you didn't finish your level because it was obnoxious. You can argue that your clean pretty zig zag expressive style of cliffing is better, and it might even make sense to you for some reason.
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  #159  
Old 08-26-2013, 10:39 PM
callimuc callimuc is offline
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Originally Posted by Kamaeru View Post
On the real though, I won because my level was complete and better. Your tile error was that you didn't finish your level because it was obnoxious. You can argue that your clean pretty zig zag expressive style of cliffing is better, and it might even make sense to you for some reason.
Well I think my blank new#.nw levels I've created in the past would have won by far. No tile errors at all and were completed as they've been carrying out their job to debug stuff.
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  #160  
Old 08-27-2013, 07:19 AM
Luda Luda is offline
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I win because I say I win, deal with it
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  #161  
Old 08-27-2013, 10:05 AM
Fulg0reSama Fulg0reSama is offline
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I win because I say I win, deal with it
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  #162  
Old 08-30-2013, 02:45 AM
Kamaeru Kamaeru is offline
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It's just rare that I get to enjoy myself on the internet like this anymore, that's all. I'm so stoked when my posts don't get deleted.

I still type 'forums.graal2001.com' to reach this every time, I still look at these forums as if they were the Graal2001 forums in the first place.
In a way, posting here makes me feel like it's 2001 yet I'm 24 years old instead of 11 or 12.
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  #163  
Old 08-30-2013, 05:20 AM
Elk Elk is offline
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Quote:
Originally Posted by Kamaeru View Post
It's just rare that I get to enjoy myself on the internet like this anymore, that's all. I'm so stoked when my posts don't get deleted.

I still type 'forums.graal2001.com' to reach this every time, I still look at these forums as if they were the Graal2001 forums in the first place.
In a way, posting here makes me feel like it's 2001 yet I'm 24 years old instead of 11 or 12.
dont get carried away by nostalgia, this is a fun-to-look-at war!
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  #164  
Old 08-10-2014, 04:31 PM
maximus_asinus maximus_asinus is offline
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have u finished yet crono???
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  #165  
Old 08-10-2014, 05:59 PM
Kamaeru Kamaeru is offline
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Seriously dude all you have to do is complete one half-assed level and you win.
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