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  #196  
Old 06-19-2011, 01:08 AM
Vinka Vinka is offline
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Alright, the application has been rejected.

I was unaware Spark910's requirements were no longer valid and updated without notice, now having some playable content being an essential requirement.

Me and Ninja will do our best to get some of that in place in the upcoming days so we can re-apply.

One of the things I wanted to get out of being on the Hosted list is the exposure to potential helping developers. At this point we are in great need of a Gani artist. Mainly for the weapons we'll release before going hosted. The weapons we'll have won't be easy since they'll be made out of 24 sprites each. On top of that every single weapon will have an additional 'effect' to it that's also sprited. So if you are a skilled Gani artist who knows their way around Graalshop well and likes challenge, you are far more than welcome!
  #197  
Old 06-19-2011, 03:06 AM
Vinka Vinka is offline
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Just finished my first baddie sprites ever. Hope they'll look good when a Gani Artist animates them.

  #198  
Old 06-19-2011, 03:32 AM
MattKan MattKan is offline
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Quote:
Originally Posted by Vinka View Post
Alright, the application has been rejected.
Don't be discouraged.

Your server is fantastic. It's just not far enough in development to make Hosted. However, if you continue to develop in this direction, which is probably some of or just plain the best Graal has seen, you will without a doubt one day breeze through the Hosted tab to the Classic tab.

You have incredible talent, and I hope you don't let this minor speed bump, which really isn't that bad at all, slow you down. Congratulations for coming this far, and, well, I'll say Good Luck even though you won't need it!



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Wow, those are so amazing that they are them, which I think is a pretty darn good compliment.
  #199  
Old 06-19-2011, 04:23 AM
Vinka Vinka is offline
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Thanks for the words Matt, they mean alot.

I've just finished the basic one handed sword sprites/template, just to let any interested Gani artist know what they can expect:

  #200  
Old 06-19-2011, 04:27 AM
Fulg0reSama Fulg0reSama is offline
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Quote:
Originally Posted by Vinka View Post
Thanks for the words Matt, they mean alot.

I've just finished the basic one handed sword sprites/template, just to let any interested Gani artist know what they can expect:

Just speaking as a gani artist, You may wanna give more seperation to the sprites, because from the looks of the image, that spritesheet will not cut properly, otherwise it is an awesome looking basic weapon.

Quote:
Originally Posted by Vinka
Thought in my head:
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  #201  
Old 06-19-2011, 07:31 AM
oo_jazz_oo oo_jazz_oo is offline
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Two things:
1) No walking cycle for baddies?
2) Like flam said, sprites for weapons need to be spaced as gani editor can only split images into squares or rectangles. Some of the sword images are overlapping which makes for very bad gani'ing.

Everything still looks beautiful though.
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  #202  
Old 06-19-2011, 08:39 AM
patrickp2p patrickp2p is offline
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Quote:
Originally Posted by Vinka View Post
Just finished my first baddie sprites ever. Hope they'll look good when a Gani Artist animates them.

I love this. I'm not sure if you saw one of my previous posts on this thread but I said before that you should somehow create a Brand New Baddie. I would like to see it and it would make the server different aside from the jello-like baddies we've seen before.
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  #203  
Old 06-19-2011, 10:32 AM
Nonepwnz Nonepwnz is offline
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Lovely baddies, great work Vinka! (But when do you not post great work?)

But what patrick said, new baddies. Something we haven´t seen before, that be really good, unique baddies! But I am sure that will come, haha.

You always succeed to surprise me in each post you make, mahaaah!
  #204  
Old 06-19-2011, 12:51 PM
patrickp2p patrickp2p is offline
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^ Agreed.
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  #205  
Old 06-19-2011, 01:48 PM
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Quote:
Originally Posted by Vinka View Post
I was unaware Spark910's requirements were no longer valid and updated without notice, now having some playable content being an essential requirement.
To be fair, pretty graphics will only hold attention for so long. Unless they do something, not much to keep players around.
  #206  
Old 06-19-2011, 01:54 PM
Unkownsoldier Unkownsoldier is offline
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Quote:
Originally Posted by oo_jazz_oo View Post
Two things:
1) No walking cycle for baddies?
2) Like flam said, sprites for weapons need to be spaced as gani editor can only split images into squares or rectangles. Some of the sword images are overlapping which makes for very bad gani'ing.

Everything still looks beautiful though.
I agree, it seems the baddies don't have images for movement? They seem to be able to attack and get attacked, but they lack the sprite that would imply movement.

Also, if you tried to gani that sword image like the Flame and Jazz have said, you would get one sword image and part of another sword image in a gani which would not look good at all.
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  #207  
Old 06-19-2011, 02:09 PM
patrickp2p patrickp2p is offline
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I was also thinking that it was too early for Europa to be hosted anyway, because although yes you have done very much and have a wonderful staff team under your belt, there's only one level that players see. I would think to be hosted that you practically have to have everything done. Also, it's the scripts/systems that would really wow players (Which I know your staff will create awesome ones). O: I just come to this thread often and see "WOW VINKA REALLY AMAZING". Okay we get it lol. Keep it up though.
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  #208  
Old 06-19-2011, 02:13 PM
Emera Emera is offline
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Quote:
Originally Posted by patrickp2p View Post
I was also thinking that it was too early for Europa to be hosted anyway, because although yes you have done very much and have a wonderful staff team under your belt, there's only one level that players see. I would think to be hosted that you practically have to have everything done. Also, it's the scripts/systems that would really wow players (Which I know your staff will create awesome ones). O: I just come to this thread often and see "WOW VINKA REALLY AMAZING". Okay we get it lol. Keep it up though.
I don't agree. If europa keeps developing at this rate, we could have a fantastic server withing the next month.
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  #209  
Old 06-19-2011, 02:23 PM
Vinka Vinka is offline
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Quote:
Originally Posted by Fulg0reSama View Post
Just speaking as a gani artist, You may wanna give more seperation to the sprites, because from the looks of the image, that spritesheet will not cut properly, otherwise it is an awesome looking basic weapon.
I see, I'll try to spacen the sprite up a bit. Thanks for letting me know .


Quote:
Originally Posted by Fulg0reSama View Post
Thought in my head.
Ha, how did I not see this coming?

Quote:
Originally Posted by oo_jazz_oo View Post
1) No walking cycle for baddies?
Yeah, I realised that just right after posting it and working on them for 2-3 hours straight

Quote:
Originally Posted by patrickp2p View Post
I love this. I'm not sure if you saw one of my previous posts on this thread but I said before that you should somehow create a Brand New Baddie. I would like to see it and it would make the server different aside from the jello-like baddies we've seen before.
Quote:
Originally Posted by Nonepwnz View Post
Lovely baddies, great work Vinka! (But when do you not post great work?)

But what patrick said, new baddies. Something we haven´t seen before, that be really good, unique baddies! But I am sure that will come, haha.

You always succeed to surprise me in each post you make, mahaaah!
Thanks, but like I said I need to create the basics in order to meet the requirements for Hosted, and that is my current goal. And don't worry I definitly have some cool ideas for baddies noone has seen on Graal.

Quote:
Originally Posted by Twinny View Post
To be fair, pretty graphics will only hold attention for so long. Unless they do something, not much to keep players around.
Obviously. I don't need an active playerbase when it's under development. That is what Hosted is for, exposure - so people know we exist and potential developers would find out we're not just 'another playerworld'.

Quote:
Originally Posted by patrickp2p View Post
I was also thinking that it was too early for Europa to be hosted anyway, because although yes you have done very much and have a wonderful staff team under your belt, there's only one level that players see. I would think to be hosted that you practically have to have everything done. Also, it's the scripts/systems that would really wow players (Which I know your staff will create awesome ones). O: I just come to this thread often and see "WOW VINKA REALLY AMAZING". Okay we get it lol. Keep it up though.
Yes and no, most of the scripts are already in place. They're just not implemented in the levels yet.
  #210  
Old 06-19-2011, 03:23 PM
Vinka Vinka is offline
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I hope this is better:

I'll try to find a solution to the blob sprites without doing them from scratch again.
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