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  #1  
Old 08-31-2005, 06:19 PM
xAndrewx xAndrewx is offline
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Release......

When do we expect a release?
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  #2  
Old 08-31-2005, 08:21 PM
protagonist protagonist is offline
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Was supposed to be the end of August.
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  #3  
Old 08-31-2005, 11:33 PM
Zurkiba Zurkiba is offline
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End of August if they found a GAT to make a few tiles
Middle of September if they didn't.
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  #4  
Old 09-01-2005, 02:39 AM
LordMatt LordMatt is offline
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End of august today - no g2k1
Middle of september - Sept 15th
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  #5  
Old 09-01-2005, 04:31 AM
Nappa Nappa is offline
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The release date has to be pushed back due to our main LAT who is currently in the middle of moving.
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  #6  
Old 09-01-2005, 06:08 AM
konidias konidias is offline
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I'm not particularly surprised.
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  #7  
Old 09-01-2005, 06:10 AM
Lance Lance is offline
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Quote:
Originally Posted by konidias
I'm not particularly surprised.
Neither am I. There is quite some work still left to go. In addition to the reasons noted by Nappa and Zurkiba, there are also some unforeseen complications involved in the conversion of Graal2001's overworld to a GMAP which we are currently addressing.
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  #8  
Old 09-01-2005, 06:18 AM
konidias konidias is offline
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Quote:
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Neither am I. There is quite some work still left to go. In addition to the reasons noted by Nappa and Zurkiba, there are also some unforeseen complications involved in the conversion of Graal2001's overworld to a GMAP which we are currently addressing.
Yeah I understand. I didn't really think you'd be ready to go by now though, even with a full team of active staff. I understand your GMAP problem as well. It's almost best just to wait until Stefan improves GMAPs. There is a lot left to be desired with them.
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  #9  
Old 09-01-2005, 02:33 PM
Splke Splke is offline
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Quiet Koni! XD
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WOOHOO BOOBIES
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  #10  
Old 09-03-2005, 10:03 PM
Amagius Amagius is offline
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Quote:
Originally Posted by konidias
It's almost best just to wait until Stefan improves GMAPs.
/feign death
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  #11  
Old 09-04-2005, 10:08 AM
Mykel Mykel is offline
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Oh.
I didn't know there was anything coming up.

This is the only reason I still visit the forums or may play Graal again. Well, middle of september is the idea?

What about Koni, where is he at?
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  #12  
Old 09-04-2005, 01:31 PM
konidias konidias is offline
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I'm also running into problems. I need to get the movement script working in gscript2 and it's holding me up on completing other projects. I need to get Stefan or someone to take a look at it and see how to fix the loop limit being exceeded.

Right now I'm working on the jobs. I've made new gfx for the mine rocks, minerals, pickaxes, hammers, and I've also started scripting the new mining stuff. It's going to have a sort of accuracy system and you can get combos to break the rock faster, and the different pick axes have different levels of accuracy. They also no longer break.

I've also touched on the other jobs... I've made multiple directions for the fish, new fishing rod gfx and hook gfx, and I've scripted a movement system so that the fish swim around under the water (you see them as shadows on the surface). There will also be a different method for fishing, which won't wear your fingers out.

As for farming/baking. I've made new wheat and scythe gfx. You'll now have to cut the wheat before you take it. The wheat grows over time by itself however. The baking job will also be changed. There will only be one bakery and you'll be able to bake all sorts of things in it, like bread, cakes, pies, cookies, etc.

For farming I've made new shovel, water can, and seed bag gfx. I still need to remake the apple tree and make some other plants to grow. The way you go about farming is also changing.

There will also be new ganis for everything as well as new sound effects.

I'm also putting together some background music for ambience. You'll have the option to turn it off or on of course.

I'm aiming for beta testing some time during the month, and then release at the end of the month.
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  #13  
Old 09-04-2005, 01:38 PM
xAndrewx xAndrewx is offline
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Quote:
Originally Posted by konidias
I'm also running into problems. I need to get the movement script working in gscript2 and it's holding me up on completing other projects. I need to get Stefan or someone to take a look at it and see how to fix the loop limit being exceeded.

Right now I'm working on the jobs. I've made new gfx for the mine rocks, minerals, pickaxes, hammers, and I've also started scripting the new mining stuff. It's going to have a sort of accuracy system and you can get combos to break the rock faster, and the different pick axes have different levels of accuracy. They also no longer break.

I've also touched on the other jobs... I've made multiple directions for the fish, new fishing rod gfx and hook gfx, and I've scripted a movement system so that the fish swim around under the water (you see them as shadows on the surface). There will also be a different method for fishing, which won't wear your fingers out.

As for farming/baking. I've made new wheat and scythe gfx. You'll now have to cut the wheat before you take it. The wheat grows over time by itself however. The baking job will also be changed. There will only be one bakery and you'll be able to bake all sorts of things in it, like bread, cakes, pies, cookies, etc.

For farming I've made new shovel, water can, and seed bag gfx. I still need to remake the apple tree and make some other plants to grow. The way you go about farming is also changing.

There will also be new ganis for everything as well as new sound effects.

I'm also putting together some background music for ambience. You'll have the option to turn it off or on of course.

I'm aiming for beta testing some time during the month, and then release at the end of the month.
Sounds awesome, I can't wait.
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Last edited by xAndrewx; 09-04-2005 at 01:51 PM..
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  #14  
Old 09-07-2005, 07:38 PM
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I'm still at school with no computer of my own. Sorry. :O
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  #15  
Old 09-07-2005, 10:11 PM
Zurkiba Zurkiba is offline
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I'm still at school with no computer of my own. Sorry. :O
I will take your stead
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