Armageddon is going smoothly. We finally have an events system, and are starting on events. We also are starting the quests levels and scripts soon. The quests themselves are already made, but levels and scripts need to be implemented for them.
We're also continuing the creation of classic style weapons. The boomerang is the one at hand right now. Fixing up the dash script too so all you guys can run through bushes and stuff as well.
We've also started a player house system. You will have a grid for the inside of a player house, can buy furniture, pictures, ect and place them in the house. Houses can be made by the player or purchased as is, but they have to be empty for this system to work (e.g. no beds, bookshelves, ect in it).
We're also working on a npc chat system, much like rpgs. It's mostly for quests, but we will implement it for all npcs, so you can respond to most regular ones too.
Also adding in our jail system. It's unique, you'll just have to wait and see.
We have new things like a message system, unique, at least from what I've seen, from any other server. It has guild messages that can be left for when members log in with tag, or set their tag. Also can /tell and /reply for those who would prefer not to open pm's. Other side things added are things like smart baddies, auction house in the works, and updates on current npcs.
Will post again on the next major update.