With the serious lack of mage equipment available outside of events and extremely rare rings, there is a huge gap between being a "beginner" mage and having a full set of gear.
Adding craftable gear across main with mage attributes and stats could prove to be useful.
Heres some stats for some items I have considered.
CHEST: Arcanist Robe (pow+1) (ac+1) (armor+1)
Crafting Materials: 50 Platinum Coins, 15 Cloth, 1 Diamond, 1 Sapphire, 1 Ruby, 5 Pearls, 5 Emeralds.
BOOTS: Arcanist Boots (ac+1) (resist magic+10)
Crafting Materials: 20 Platinum Coins, 5 Cloth, 5 Pearls, 5 Emeralds.
SHIELD: Arcanist Buckler (ac+1) (pow+1)
Crafting Materials: 30 Platinum Coins, 3 Wood Planks, (Some Iron Piece), 1 Diamond, 5 Pearls, 5 Emeralds.
BELT: Arcanist Belt (speed+1) (magic+2) (resist magic+5)
Crafting Materials: 20 Platinum Coins, 5 Pearls, 5 Emeralds, 1 Diamond
HELMET: Arcanist Cap (magic+2) (ac+1) (resist magic +5)
Crafting Materials:30 Platinum Coins, 5 Cloth, 5 Pearls, 5 Emeralds, 1 Diamond
AMULET: Arcanist Amulet (sustenance+5) (resist magic +5)
Crafting Materials: 1 Amulet, 1 Diamond, 5 Emeralds, 5 Pearls
Adding +1 magic to the current wands in game could benefit too.
Also, adding say a 2 percent chance to not get interrupted while casting per level in magic could persuade people to consider mage as a possible role on Graal Kingdoms.
I hope this thread does not get lost because it is very important that items for beginner mages come around, because if you take a look EVERYONE has a sword because it is so much better / easier then becoming a mage.
IF SOMEONE COULD STEP UP AND MAKE SOME GRAPHICS THAT WOULD BRING US 1 STEP CLOSER TO HAVING THIS IMPLEMENTED, BECAUSE THAT IS 1 LESS STEP FOR WHO EVER DOES THIS **** TO DO. |