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  #16  
Old 11-26-2010, 02:39 AM
CharlieM CharlieM is offline
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Quote:
Originally Posted by Cubical View Post
As it stands right now, even the lowest end Android phones that are coming out should be enough or even more than enough to run Graal. You also have to look at the statistics comparing Android and iOS. By Q2 of next year Android will have sold more phones than the iPhone has. I know this doesn't take into account all the iPod touches and iPads but there is already Android Tablets and Music players in the works but just imagine what will be available Q4 of next year.

Pretty much all I'm saying is the faster it gets out the more exposure it will get and you want to get maximum exposure as Android will inevitably be the leading mobile operating system in the world and not just on phones.

edit: Google is skynet
dont wanna be a naysayer, but Speculation is almost always wrong, you generally have a better chance of going against speculation then with it, especially with technology
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  #17  
Old 12-01-2010, 10:52 PM
Deas_Voice Deas_Voice is offline
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any progress?
can't wait until it's released
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  #18  
Old 12-01-2010, 10:54 PM
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Quote:
Originally Posted by Cubical View Post
The iPhone client is optimized for iPhones not the scripts themselves. I was just implying that with like an extra 1500 players that they might split it into two servers to lessen the servers workload.
The scripts ARE optimized for iPhone graal though. There's practically no clientside looping allowed.
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  #19  
Old 12-01-2010, 11:13 PM
Skyld Skyld is offline
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Quote:
Originally Posted by Deas_Voice View Post
how is the sound and graphics a problem?
The OpenGL ES stuff varies between different manufacturers it seems, and also the sound stuff is missing some functionality on Android 2.1 which makes it difficult to implement properly (although it has been sorted in 2.2).
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  #20  
Old 12-02-2010, 12:25 AM
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Quote:
Originally Posted by Stefan View Post
Well it's more than that, the sounds are a big a problem on Android (especially pre-2.2) and graphics also behave differently. The speed should normally not be a problem, the game is also working on older iPods and iPhones and we will require a minimum of Android 2.1, so that slow phones like G1 are not supported.
Uh, I wouldn't call it working. My iPod second generation can't take the lag of Graal City without crashing, and it takes a while to start up.
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  #21  
Old 12-02-2010, 01:20 PM
LordSquirt LordSquirt is offline
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Quote:
Originally Posted by Bubble13 View Post
Uh, I wouldn't call it working. My iPod second generation can't take the lag of Graal City without crashing, and it takes a while to start up.
Do you disable nicknames? It works fine for mine
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  #22  
Old 12-13-2010, 07:11 PM
Deas_Voice Deas_Voice is offline
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bump, can't wait...
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  #23  
Old 12-13-2010, 11:48 PM
12171217 12171217 is offline
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Stefan, if you want a performance gain on your iPhone clients, batch multiple heads/bodies into the same texture, just different UV coords, in your loading routine, then sort by texture when rendering. Much less texture uploads is much faster.
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  #24  
Old 12-14-2010, 03:11 AM
Bubble13 Bubble13 is offline
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Quote:
Originally Posted by LordSquirt View Post
Do you disable nicknames? It works fine for mine
I have everything disabled that can be disabled, and it still lags and crashes. Every update just makes it worse.
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  #25  
Old 12-14-2010, 10:33 AM
Deas_Voice Deas_Voice is offline
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Quote:
Originally Posted by 12171217 View Post
Stefan, if you want a performance gain on your iPhone clients, batch multiple heads/bodies into the same texture, just different UV coords, in your loading routine, then sort by texture when rendering. Much less texture uploads is much faster.
ey, this is the android graal thread, get lost
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  #26  
Old 12-23-2010, 07:41 AM
Zeross Zeross is offline
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When will it be released? I have the HTC Evo and I think its ready to run graal.
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  #27  
Old 12-23-2010, 07:56 AM
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Any Android ran phone is ready to run Graal.
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  #28  
Old 12-24-2010, 02:58 AM
dennis20014 dennis20014 is offline
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Lol why doesn't anyone have a target release date or estimated than at least?

I emailed a ton of people and only a few said soon or they didn't even know.

One said the near future but failed to respond to any more emails

You'd think with Era Iphone out now they would co release the original Classic on android or w/e lol
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  #29  
Old 12-25-2010, 03:57 AM
Zeross Zeross is offline
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So, back to the question. When will it be released for Android?!!!
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  #30  
Old 12-25-2010, 04:28 AM
MattKan MattKan is offline
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If Graal for the Android is released, would Android players log into the same servers as iPhone players?
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