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  #241  
Old 06-28-2010, 11:13 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Donark View Post
So will it be possible to have 160 hp for those who have the bounty hunter bonus?
Yes.
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  #242  
Old 06-29-2010, 12:31 AM
salesman salesman is offline
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tl;dr: If not cookies, it will be something else...all you will accomplish in the end is to remove something that creates a great deal of entertainment for a lot of players.
-------------

Something to consider before you make everything fun in the game useless...

I owned a food business back when food was changed from working like cookies (instant health) to heal-over-time, so I personally saw how much of a difference that change made, and it wasn't all good.

Instant heal:
  • Pro: Food businesses were poppin' off, and everyone wanted to work there.
  • Pro: I made a ****-load of money
  • Pro: Huge money sink (50% tax usually)
  • Pro: Pking was more exciting (in my opinion)
  • Pro: Reason to make money, and spread out/pk on the gmap
    • Everyone used to carry A LOT of food on them at all times in order to keep up with everyone else. Because of this, players were always spending money. To spend money, you need to go out and make it first. Boring, yeah, but from making money came competition and pking. Parties were formed to control certain areas on the beach or areas with the best flowers, and people pked.
  • Con: Pking could be very, very lame when food was abused

Heal-over-time:
  • Pro: Pking is more fair
  • Con: Food businesses are pretty much useless, and believe it or not, food businesses were fun for a lot of people
  • Con: Removed one of the server's biggest money sinks
  • Con: Raiding and pking are less exciting (in my opinion)
  • Con: People still find ways to have an unfair advantage, so what did it solve?

To be more specific, messing with cookies is going to do more than just make raiding "fair", and the consequences are something that need to be considered. For example, I'm sure a lot of people join every event they can just to get two more cookies. With cookies useless, they might not even bother joining events anymore.

Cookies probably do a need to be balanced a little bit, but don't go overboard to the point where they become useless.
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  #243  
Old 06-29-2010, 01:59 AM
cbk1994 cbk1994 is offline
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I've added a 60 second timer between cookie uses. I don't think this will cripple them too much.
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  #244  
Old 06-29-2010, 07:39 PM
emoman emoman is offline
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I liked the other unstick me, I forget who was manager at the time but it was just a square green little park in the center.
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  #245  
Old 06-30-2010, 12:38 AM
Logababy Logababy is offline
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Quote:
Originally Posted by emoman View Post
I liked the other unstick me, I forget who was manager at the time but it was just a square green little park in the center.
How long ago was that? :O
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  #246  
Old 06-30-2010, 07:54 AM
emoman emoman is offline
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Quote:
Originally Posted by Logababy View Post
How long ago was that? :O
I think it was maybe during Smu era ? I'm most likely wrong but it didnt last for a long time. It was pretty small and was always populated

Graal Ghetto (lol) had it for it's duration too.
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  #247  
Old 06-30-2010, 01:02 PM
cbk1994 cbk1994 is offline
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I didn't mind the smaller bushed-in unstick me but I don't see any reason the go back to it. The current one is nicer.
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  #248  
Old 07-01-2010, 09:59 AM
emoman emoman is offline
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Quote:
Originally Posted by hunterhunk View Post
I agree, and when the playercount goes up due to summer, re-add a third gang too.
Terisu
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  #249  
Old 07-01-2010, 12:34 PM
Demisis_P2P Demisis_P2P is offline
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Quote:
Originally Posted by emoman View Post
Terisu
hey good idea, or you could try reviving morano for the 19th time.
or try something original, maybe? nah.
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  #250  
Old 07-01-2010, 05:05 PM
Donark Donark is offline
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too bad it's summer and the player count didn't rise -_-, or not enough for a third gang in my opionion
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  #251  
Old 07-02-2010, 07:41 AM
Robocop300 Robocop300 is offline
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Take a page from Salesman's book and try doing something like removing all that timer bull**** on healing items.

You've done step 1 by redesigning the way HP is earned in the game, redesign the way healing is done and remove the timers.

Era seems to lose what once made it so fun to play once all these "features" and innovations come into play to try to make the server much more balanced. In reality all that's needed is:

-fair prices on weapons - all (save for a very, very, very, very limited few weapons - PL9 Log. for example) should be available equally to all players.

-healing restrictions removed

-the weight system scrapped - let's take it back to the old school times where you were able to carry about 9,999 of Kuji's hacked ammo boxes.

-revive limitations removed

-weapon taglocks removed

-new plan for southridge, houses aren't needed for ****. make SR the quest island, or provide different pay in terms of digging/flower picking, etc.

-rebuild the highway leading up to chukungai (the northern part of Era that is forgotten) and make that northern portion the industrial part where weapons can be bought among other things

-give people a speed of 1.13 in game ~ 14/16 px per tile.

////////

Create a backup of the current server and at the very least attempt the "no-healing-timer" crap on the server for a day or two. You'd be surprised to see the activity on many fronts rise for Era.
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  #252  
Old 07-04-2010, 07:04 PM
cbk1994 cbk1994 is offline
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Observer mode has been removed. We will have some 4th of July celebrations later tonight.
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  #253  
Old 09-11-2010, 05:33 PM
jkldogg jkldogg is offline
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i want to see BMX bikes and bmx rink to do tricks
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  #254  
Old 10-05-2010, 01:21 AM
WillaWonka WillaWonka is offline
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Quote:
Originally Posted by jkldogg View Post
i want to see BMX bikes and bmx rink to do tricks

That was gunna happen but no one pulled through awhile ago
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  #255  
Old 11-25-2010, 12:25 AM
CharlieM CharlieM is offline
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stock market if a proper way to implement it was found
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