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  #1  
Old 08-01-2009, 01:34 AM
Switch Switch is offline
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Zone Roll

Thought this forum needed a new post.
Like the title says, this is a roll. I'd like some feedback only about this, maybe some ideas to improve it.
Attached Files
File Type: gani zone2_dodge_forwardroll.gani (31.9 KB, 433 views)
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Oh squiggly line in my eye fluid. I see you lurking there on the peripheral of my vision.
But when I try to look at you, you scurry away.
Are you shy, squiggly line?
Why only when I ignore you, do you return to the center of my eye?
Oh, squiggly line, it's alright, you are forgiven.

Last edited by Switch; 08-01-2009 at 01:55 AM.. Reason: fixed something I found
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  #2  
Old 08-01-2009, 01:40 AM
Unkownsoldier Unkownsoldier is offline
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Hmm... One question..

Why is his head facing us if he is going left??????



Click image for larger version

Name:	ddddddd.png
Views:	788
Size:	33.0 KB
ID:	49102



The overall gani is good when it's in one continuous motion, this just didn't look good when I was watching it.
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  #3  
Old 08-01-2009, 01:47 AM
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Quote:
Originally Posted by Unkownsoldier View Post
Hmm... One question..

Why is his head facing us if he is going left??????



Attachment 49102



The overall gani is good when it's in one continuous motion, this just didn't look good when I was watching it.
That's also in right, not only left, and I needed to improvise on sprites since there's no real good "flip-type" head (nor body/legs really) sprites. If you can find a head sprite that'll better fit in there, please tell.
It didn't look good with watching, or going frame-by-frame?
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Oh squiggly line in my eye fluid. I see you lurking there on the peripheral of my vision.
But when I try to look at you, you scurry away.
Are you shy, squiggly line?
Why only when I ignore you, do you return to the center of my eye?
Oh, squiggly line, it's alright, you are forgiven.
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  #4  
Old 08-01-2009, 02:29 AM
Unkownsoldier Unkownsoldier is offline
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There is an easy way to fix that.

1.) take a head normal head facing left or right, and just flip it upside down. Save as .bmp.
2.) Put in Giffy, Trans it save as .gif. Put into gif2mng, which Graal provides to make it a .png.
3.) You have a sprite ready for your upside down left and right head, I could do it for you if you want.
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  #5  
Old 08-01-2009, 02:34 AM
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Quote:
Originally Posted by Unkownsoldier View Post
There is an easy way to fix that.

1.) take a head normal head facing left or right, and just flip it upside down. Save as .bmp.
2.) Put in Giffy, Trans it save as .gif. Put into gif2mng, which Graal provides to make it a .png.
3.) You have a sprite ready for your upside down left and right head, I could do it for you if you want.
That doesn't work for DEFHEAD unless you change EVERY SINGLE Zone head file.
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Oh squiggly line in my eye fluid. I see you lurking there on the peripheral of my vision.
But when I try to look at you, you scurry away.
Are you shy, squiggly line?
Why only when I ignore you, do you return to the center of my eye?
Oh, squiggly line, it's alright, you are forgiven.
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  #6  
Old 08-01-2009, 02:50 AM
Unkownsoldier Unkownsoldier is offline
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I am sure there is a way of scripting around it, however.. you could make it so that the arm is over the head so you can't tell which direction it is, now this wont work for every head but actually.. I think it's fine the way it is.
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  #7  
Old 08-01-2009, 05:01 PM
zorinkelpekem zorinkelpekem is offline
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This is a good idea o.o
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  #8  
Old 08-02-2009, 09:09 PM
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Quote:
Originally Posted by Unkownsoldier View Post
I am sure there is a way of scripting around it, however.. you could make it so that the arm is over the head so you can't tell which direction it is, now this wont work for every head but actually.. I think it's fine the way it is.
Nope, and thanks.
Quote:
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This is a good idea o.o
Thanks o.o
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Oh squiggly line in my eye fluid. I see you lurking there on the peripheral of my vision.
But when I try to look at you, you scurry away.
Are you shy, squiggly line?
Why only when I ignore you, do you return to the center of my eye?
Oh, squiggly line, it's alright, you are forgiven.
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  #9  
Old 08-21-2009, 05:48 AM
MagikMasterMind MagikMasterMind is offline
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I like it so far.
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  #10  
Old 08-21-2009, 04:39 PM
Deas_Voice Deas_Voice is offline
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me like, when will we see it in Zone? :o
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  #11  
Old 08-21-2009, 05:21 PM
Codein Codein is offline
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Looks really good
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  #12  
Old 08-21-2009, 06:39 PM
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Quote:
Originally Posted by Deas_Voice View Post
me like, when will we see it in Zone? :o
When we get a scripter to finish scripting it
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Oh squiggly line in my eye fluid. I see you lurking there on the peripheral of my vision.
But when I try to look at you, you scurry away.
Are you shy, squiggly line?
Why only when I ignore you, do you return to the center of my eye?
Oh, squiggly line, it's alright, you are forgiven.
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  #13  
Old 08-21-2009, 07:13 PM
doyouskate doyouskate is offline
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Quote:
Originally Posted by Switch View Post
When we get a scripter to finish scripting it
So never?
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  #14  
Old 08-21-2009, 10:01 PM
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Quote:
Originally Posted by Switch View Post
When we get a scripter to finish scripting it
Quote:
Originally Posted by doyouskate View Post
So never?
Woah, once my IP gets sorted out, I'll be able to power through my tasks and this could be on my list aswell! :O
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  #15  
Old 08-22-2009, 07:41 AM
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Woah, once my IP gets sorted out, I'll be able to power through my tasks and this could be on my list aswell! :O

I sort of started on it back when I still worked there; at least, I made it so when you press the 'f' key you roll on debug. Make sure you take a look at that if you ever get access to it, it will need to be moved to its proper position, though, since I was just testing to see how it looks so I used an onKeyPressed() event but it should be incorporated into the rest of the movement functions (which the movement code is quite a mess by the way).
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