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  #31  
Old 01-10-2015, 01:03 PM
Venom_Fish Venom_Fish is offline
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For the record, I do not find that a problem. I think it forces good players to actually have to be good lol. If you are, then losing to those guys should be a virtual no-no. If you are afraid to lose to them, you can wait for the likes of me. In either case, gaining elo at a fast pace would be hard as hell for an imposter, a player who is not as good as his/her elo says. For me, I'm like 1700 elo and I spar whoever/whenever. I gain like .03 from some people lol. I like killing you though Koho. You give me like 2.5-3; that's baoss.
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  #32  
Old 01-11-2015, 11:13 AM
geneticfrog geneticfrog is offline
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Quote:
Originally Posted by cbk1994 View Post
Is the problem the specific ranking system or that spars are ranked at all? If the first, what's better about what existed before? I remember the same complaints about people avoiding the ranked spar since its release. Maybe some form of Elo decay would help?

Interesting to note that classic servers have had Elo-like spar rating built-in to the game for longer than I can remember.
thats why they have a second rating on classic servers lol basically the rating system that comes with graal..


first number is current rating while second number after the / shows how active they are in spar. the more you idle the more the seocnd rating goes up and you lose ranking.

shows if its a week end warrior or a everyday sparrer, someone that only spars the good or spars anyone in and everyone no bias would have a dif second rating even if the fist one is the same.
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