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Originally Posted by Bell
I know this is contrary to the general Graalian mindset but the fact is, Graal needs to downsize. There are too many servers in relationship to the number of developers/players.
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Yup
Quote:
Originally Posted by Bell
We have too many people wanting to be boss with too few workerbees to support it.
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That's probably why alot of playerworlds dies, they only make fun of it
Quote:
Originally Posted by Bell
Until people realize that nothing is going to change.
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Agreeing here
Quote:
Originally Posted by Bell
The PWA has been given the insurmountable task to decide who survives and who dies. This isn't going to be popular with many of you but people have to stop trying to live in the past and start coming up with ideas that are new and fresh.
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Guess what Azure Skies is for.
Quote:
Originally Posted by Bell
They have to spend the time to make good graphics and good content rather than trying to revive something that died from lack of interest in the first place.
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lol Endora
Quote:
Originally Posted by Bell
They also need to focus on a core set of servers, each with its own individuality and work toward common goals.
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Of course they do need to work together, but still the problem is that most of themes been made already. Most of playerworlds are actually a copy of existing servers with a few more ideas THAT AREN'T WORTH IT.
The hell of the problem is that there is too much playerworlds, and 95% of them fail. When was the last time a server made it to classic ? A long time ago. Playerworlds is a large source of money for graal, but there's no solution.
Quote:
Originally Posted by Bell
Most gamers in general have ADD so you need to keep them interested and focused by providing them with enough activities to keep their attention for more than a couple hours of gameplay.
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Yet again agreeing with you here, Bell.
*dumps bucket of water on Rufus*