Quote:
Originally Posted by lordbosh
We can do orcs, and dwarves, humans, bandits, half-bomies, limited undead (unless you find a skull head or have someone gfx it), as well as miscellaneous demons and other things, even zormite enemies.
Also, regarding ranks yes I'd have there be tiers of different monsters becoming progressively strong, this would fill up our leveling gaps quite nicely as experience would go up as the monster gets harder, and we could also find a way to release tons of new items (whatever equipment the monster is wearing has a % to drop for example)
As for an orc fortress, it would be pretty cool. But it would require more custom graphics and such. Get the graphics it could be done I'm sure.
However, with our current available graphics we could build quite a bit of new enemies to keep everyone busy.
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It's great to have someone who shares your ideas
We'd need sub-islands to fit all of these, since the current islands are so tiny. But you could prolly fit a destroyed castle with a staircase leading downwards into a vast network of tunnels filled with certain mobs and a boss at the end of it (note: bosses race must reflect the race of the minions and other mobs leading to him, e.g. Boss = Vargul, The General (minotaur) then the minions would be minotaurs). It makes me sad to know that none of these good ideas will be implimented...