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  #16  
Old 04-20-2012, 03:21 PM
bloodykiller bloodykiller is offline
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talking about explosives, they should be fixed or deleted (they don't award kills unless you hit the player with your gun THEN blow him up). Tim tried to fix it but didn't manage to and chris couldn't be bothered. They were working fine before they changed stats/gang system.
I agree with the fact that also the user of the explosive should recieve damage (as is now), but what's the point of paying for explosives when either the npc server or some other random player gets your kills?
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  #17  
Old 04-20-2012, 04:36 PM
Felix_Xenophobe Felix_Xenophobe is offline
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fix ac pls
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  #18  
Old 04-20-2012, 05:21 PM
BlueMelon BlueMelon is offline
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Originally Posted by bloodykiller View Post
talking about explosives, they should be fixed or deleted (they don't award kills unless you hit the player with your gun THEN blow him up). Tim tried to fix it but didn't manage to and chris couldn't be bothered. They were working fine before they changed stats/gang system.
I agree with the fact that also the user of the explosive should recieve damage (as is now), but what's the point of paying for explosives when either the npc server or some other random player gets your kills?
Fixed it so the owner of the p4,trip mine,claymore,timed bomb gets the kill. If you see any bugs, you can report them.
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  #19  
Old 04-20-2012, 07:02 PM
bloodykiller bloodykiller is offline
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really? great job if you really managed to fix it but i'm not sure it's fixed since Tim thought he'd found out the problem too a couple of times...
to test it you need 3 players:
player A (owner of explosive i.e. p4) stays still.
player B shoots player C to low HP, so that the explosion will instantly kill him.
then player A blows up player C.
If it's fixed it'll give the kill to player A, otherwise it will give it to player B or npc server.
Idk how you tested it, but it might've been with only you lowering another player then blowing him up, in which case it'll always give you the kill even if it's not fixed.
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  #20  
Old 04-20-2012, 07:15 PM
BlueMelon BlueMelon is offline
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Originally Posted by bloodykiller View Post
really? great job if you really managed to fix it but i'm not sure it's fixed since Tim thought he'd found out the problem too a couple of times...
to test it you need 3 players:
player A (owner of explosive i.e. p4) stays still.
player B shoots player C to low HP, so that the explosion will instantly kill him.
then player A blows up player C.
If it's fixed it'll give the kill to player A, otherwise it will give it to player B or npc server.
Idk how you tested it, but it might've been with only you lowering another player then blowing him up, in which case it'll always give you the kill even if it's not fixed.
Tested with 3 people.
Me -> lay P4
P1 gets P2 to low HP
P1 (or P2) hits P4
P1 gets killed by whoever put down P4 (me)

Tested with claymore,p4,trip mine,timed bomb
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  #21  
Old 04-20-2012, 09:47 PM
The_Federov The_Federov is offline
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  #22  
Old 04-21-2012, 08:06 AM
RogueShatterblade RogueShatterblade is offline
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Gabe steals his clothes? From Alec?
fixed for truth
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