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  #16  
Old 11-16-2008, 01:50 AM
Tigairius Tigairius is offline
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Quote:
Originally Posted by napo_p2p View Post
I like this idea. Plus, I get asked a lot of questions, and it would be nice to have a special place to help people directly with their scripts.
Exactly. It would be ideal for this.
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  #17  
Old 11-16-2008, 03:16 AM
HoudiniMan HoudiniMan is offline
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Quote:
Originally Posted by cbk1994 View Post
Yeah, but it would be ideal if Stefan could simply disable that on the testbed server, since this is for, after all, new scripters, who may not know this. I didn't know it, either
True, but for now I think it would be enough for just have a quick guide to read "Here is how to stop people from messing up your stuff" plus whoever messes with other people's stuff is thrown out.

It's a lot more attainable goal to at least get it going and then say "Stefan, 100 people are using this server let's make it more custom"
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  #18  
Old 11-16-2008, 03:28 AM
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When I had the Developers Circle I made a list of rules and tips for people. Such as telling them to back-up data as frequently as possible. I let them clearly know they were responsible for their stuff, not me. So on and so forth. So in case anyone ever deleted crap, or the server was taken back, they would have a back-up.

Just let people know their stuff is in their own hands, and **** happens... if they can't accept that then too bad.
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  #19  
Old 11-16-2008, 03:29 AM
Tigairius Tigairius is offline
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Quote:
Originally Posted by HoudiniMan View Post
True, but for now I think it would be enough for just have a quick guide to read "Here is how to stop people from messing up your stuff" plus whoever messes with other people's stuff is thrown out.
It would teach scripters something if you gave them a guide explaining how to protect your scripts as well. Where as if we simply disabled it they wouldn't learn that.
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  #20  
Old 11-16-2008, 03:39 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Tigairius View Post
It would teach scripters something if you gave them a guide explaining how to protect your scripts as well. Where as if we simply disabled it they wouldn't learn that.
It would seem best to disable it, and provide a guide, no?
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  #21  
Old 11-16-2008, 04:14 AM
LoneAngelIbesu LoneAngelIbesu is offline
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Quote:
Originally Posted by cbk1994 View Post
It would seem best to disable it, and provide a guide, no?
Providing a guide is more practical, and likely, though.

I think, with proposals like these, the less work that Stefan has to do, the better the chances of the proposal being accepted.
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  #22  
Old 11-16-2008, 04:58 AM
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I agree with this idea.

This also gives scripters who are more familiar with the new implimentation an opportunity to expand their knowledge on different subjects they may be clueless or weak on without having to worry about damaging a public server, or if they arent employed on any playerworld.

And like Houdini said, you'd be responsible for your own work if some kind of security is not added to the server.

Then again, only a fool would screw around with an opportunity like this
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  #23  
Old 11-16-2008, 06:20 AM
cbk1994 cbk1994 is offline
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Quote:
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Then again, only a fool would screw around with an opportunity like this
Or perhaps they want to ruin it for others. There are certain groups that would certainly try to abuse this.
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  #24  
Old 11-16-2008, 06:23 AM
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Quote:
Originally Posted by cbk1994 View Post
Or perhaps they want to ruin it for others. There are certain groups that would certainly try to abuse this.
This is why it's best to take things into your own hands. Much like theft in real-life.

Sure, it sucks that people can, and will go breaking into cars and steal yours... and it sucks that the police will most likely not be able to do something. But at the end of the day, perhaps the best thing you can do is have an alarm and other safety features installed, to protect your stuff by yourself.

Graal, just like life, will never be 100[percent] fullproof, and even if that was implemented, and even if they took all the measures they can to protect you and your scripts... it's best just to take things into your own hands.
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  #25  
Old 11-16-2008, 06:33 AM
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#gscript revival much?
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  #26  
Old 11-16-2008, 06:39 AM
napo_p2p napo_p2p is offline
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Quote:
Originally Posted by TESTRETIS View Post
#gscript revival much?
It seems a lot like it, although on a bigger scale.
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  #27  
Old 11-16-2008, 10:05 AM
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The server would have to be enabled for Classic accounts as well though, or the whole purpose of it would be gone.
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  #28  
Old 11-16-2008, 10:45 AM
Pelikano Pelikano is offline
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Quote:
Originally Posted by HoudiniMan View Post
When I had the idea I did think of a lot of reasons this wouldn't work.

Abusing it is the biggest one we would have to deal with...

But for now let's just DO IT. We can find trustworthy people to manage it and if somebody abuses their access we remove it.

Let's just do it and get some momentum.

NOW!
I thought now you guys are really going to do something.
But it seems like you want to talk for another month and then forget everything again.. -.-
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  #29  
Old 11-16-2008, 10:46 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Pelikano View Post
God -.-
After:


I thought now you guys are really going to do something.
But it seems like you want to talk for another month and then forget everything again.. -.-
The hell are you talking about? This thread isn't even a day old, these kind of things don't happen overnight.
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  #30  
Old 11-16-2008, 11:07 AM
Pelikano Pelikano is offline
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They should.
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