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  #1  
Old 12-02-2006, 06:59 AM
SayianOozaru SayianOozaru is offline
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Zone Gfx Guide.

To begin with, Someone sticky this.

Ok, Most players having been getting on me about this, because I said I would get it done, and I haven't. So here it is.

First off, You'll need an outline of the Weapon/Item you want to make for Zone.


As you can see, I choose the outline of the Shotgun I made.

--------------

Now, Your going to need to pick/choose your colors. Now, remember, Zone is a dark server. So Im going to use a Dark Grey color, for my Weapon.

After you've choosen the colors you want to work with, Fill the outline in with it.



--------------

Ok, So your probly asking, "Then what?".

Now you need to add shades to the weapon/item. (I always start with the Lighter colors first, But you can go with the darker ones if you want to.)

Now, think of the weapon/item your making. Ask yourself "What parts of the weapon stick out, And what part of the weapon/item are blocked by the light". (use the example for help if your confused. lol.)

(I zoomed in a bit, because you shouldn't go from dark to light really quick.)

--------------

Alright, Now that you've got all of the Lighting figured out, we need to go brighter. (See example)


(notice how I don't completly take out the lighter shade before that)

--------------

Ok, Now we have to repeat that same step over and over, Until it's been full. (see examples)










Last edited by SayianOozaru; 12-02-2006 at 11:21 AM.. Reason: had 1 image wrong D:
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  #2  
Old 12-02-2006, 06:59 AM
SayianOozaru SayianOozaru is offline
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Alright, now that the lighter half of the shading is done, we'll need the darker half. So get the main color of the weapon/item back, and this time, instead of going lighter, go darker (but not to dark...stop before it gets to black...see examples).





Remember what I said earlier, You dont want to go too dark. So this will be the last shade I use, Before it gets to dark.



And, Finally this is what you get in the end product.



-----------------

And that's all that it takes to make a weapon/item for Zone. Try it a few times, using the same outline if you want, just to get the feel of it. Then when you've done it enough to where you think you know where things should go, make your own outlines, and work on your own weapons/items. And when you think there good enough, post them in the Gfx Section of the forums. G'luck!

Also, if you wish to use the program I used for this, get the lastest Paint Shop Pro. Right now, that's psp11.
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  #3  
Old 12-02-2006, 07:12 AM
SayianOozaru SayianOozaru is offline
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I hope this helped alot of you that have been getting on me. I thought it would have taken more than an hour to do, so I kept putting it off
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  #4  
Old 12-02-2006, 02:31 PM
Huwajux Huwajux is offline
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Brilliant.
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Old 12-02-2006, 02:45 PM
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Its great. It still won't help my gfx.
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  #6  
Old 12-02-2006, 03:26 PM
UnknownMasterMind UnknownMasterMind is offline
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What about Size, how do you know what Size it should be?
Please give a Pixel Size, 50 By 50 or something. And thanks this does help me, I will have to study it for a while but, Hey it will pay off.

Sincerely,
Tsunami Dark
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  #7  
Old 12-02-2006, 10:27 PM
Huwajux Huwajux is offline
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Quote:
Originally Posted by UnknownMasterMind View Post
What about Size, how do you know what Size it should be?
Please give a Pixel Size, 50 By 50 or something. And thanks this does help me, I will have to study it for a while but, Hey it will pay off.
Look at other pistols/rifles/firepower (Depending what you are GFXing) to give you an idea?
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  #8  
Old 12-11-2006, 06:44 PM
Struggler Struggler is offline
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Wink Sayzor hows this look?

I made alittle gun It's much better than that sucky gun i made before
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Old 12-11-2006, 06:45 PM
Struggler Struggler is offline
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Wink Here's the gun ;)

Here it is :
Attached Images
File Type: bmp struggler-gunthingy.bmp (222.5 KB, 1895 views)
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  #10  
Old 12-11-2006, 06:46 PM
Struggler Struggler is offline
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Cool Sorry bout that x_x

Heres the PNG :
Attached Thumbnails
Click image for larger version

Name:	struggler-gunthingy.png
Views:	1759
Size:	3.4 KB
ID:	38869  
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  #11  
Old 12-11-2006, 09:09 PM
Crono Crono is offline
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Nice one Sayian.

Also people, outline is just as important as coloring. You gotta have a good outline or else it'll just look like ****, no matter how you shade it.
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  #12  
Old 01-08-2007, 03:37 AM
colin012 colin012 is offline
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Quote:
Originally Posted by Gerami View Post
Nice one Sayian.

Also people, outline is just as important as coloring. You gotta have a good outline or else it'll just look like ****, no matter how you shade it.


He is right I do suck at shading and this helped with that it's just now I need help with outlines. Every time I try an outline I basicly get dog poo
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Good lord it looks potent...
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  #13  
Old 01-08-2007, 05:05 AM
Leoxx Leoxx is offline
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omfg struggler i just got an idea...from ur idea!
u dont mind if i use it do u?
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Last edited by Leoxx; 01-09-2007 at 04:29 AM..
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  #14  
Old 01-09-2007, 04:42 AM
Leoxx Leoxx is offline
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i got the basics for it, i just need the shading and tinting stuffs, but im gona need someone to help because i tryed and it looked dumb..
but at least tell me wat u think so far so i dont have to keep on working on something wasnt gona get in.

Name:  knuckle weapon.bmp
Views: 2108
Size:  203.2 KB

lol srry its a lil big xD
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  #15  
Old 01-09-2007, 04:44 AM
Tom Tom is offline
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So you basically said, draw lines and colour it...OK!
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