Quote:
Originally Posted by Inverness
If you have to ask that question then you're not ready to be staff on an online game.
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Quote:
Originally Posted by cbk1994
There's a difference between scripting secure systems and spending tons of time adding things that Stefan should've added years ago (e.g. simple MD5 checks for onwall).
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I'm going to have to agree with Chris here. I do see a point in what Inverness said, but while many people are busy trying to make things for a server they work on, it's a real pain in the ass to drop everything you're doing just to fiddle around with a scripted method to detecting and/or preventing the use of a third-party program (Which, since it's scripted and not hardcoded into the client, can easily fail) when the actual engine within the client should be able to do so, itself.
Many many programs have patch releases for current versions of their software (in fact, just as I was opening this page, Firefox said a security patch for 3.5 was available, v3.5.1), and I figure Graal should address security issues and release patched versions rather than saying "Security issues have been fixed in the next completed version of the Graal", eg: Graal v6.0. How about a release of Graal v5.1.1, v5.1.2, and so forth where as each new digit introduced represents a hurdle that has been overcome, while in actuality hasn't been an entire overhaul and revamp of the engine in use in v5...