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  #121  
Old 06-08-2005, 02:56 PM
Brad Brad is offline
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Quote:
Originally Posted by WanDaMan
as an olde player of Graal2001 I'd like to see what **** you come up with.

you're not an old player of 2k1

so your opinion is not welcome here
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  #122  
Old 06-08-2005, 06:37 PM
Waltz5 Waltz5 is offline
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Clearly if it failed with the old content then common sense would tell you it needs new stuff. A new tileset is one of the things that Koni feels should change. I agree with him.

Tileset and the beginning stages of the character look amazing. Koni, you single handedly have revived my interest in Graal simply because of this project.
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  #123  
Old 06-08-2005, 06:54 PM
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I think that the new bodies killed 2k1 as well. They were frustrating. They made playing survivor a *****.
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  #124  
Old 06-08-2005, 07:29 PM
WanDaMan WanDaMan is offline
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Why not make Graal2001 again if the old stuff failed? re-make it all.
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  #125  
Old 06-08-2005, 09:07 PM
konidias konidias is offline
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Quote:
Originally Posted by WanDaMan
Why not make Graal2001 again if the old stuff failed? re-make it all.
Because doing everything from scratch defeats the purpose of "revision". It's no longer 2k1 if you don't use the old content in some way. The original server didn't fail, the old revision failed because it lacked anything new and things just seemed to get worse. I don't really feel like turning this into a "change wan's mind" thread. You're entitled to your opinion, I just wish you wouldn't sling out such negative comments with little to back them up.

Someone brought up a good example of what a revision basically is. If you look at Pokemon Red for the gameboy, it's a far cry from "Pokemon Fire Red" for the gameboy advance. They revised all the graphics and stuff, but the levels are mostly the same. They improved on some npc characters, I think they added the new pokemon and some new areas? (unsure) But still, it's basically the original with all new graphics and some new stuff thrown in. It's selling like hotcakes though.
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  #126  
Old 06-08-2005, 11:51 PM
Trevor Trevor is offline
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Quote:
Originally Posted by Brad
you're not an old player of 2k1

so your opinion is not welcome here
Why does someone have to be an old player to know what will be good for the
revival?
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  #127  
Old 06-09-2005, 05:22 AM
Amagius Amagius is offline
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Quote:
Originally Posted by konidias
If you look at Pokemon Red for the gameboy, it's a far cry from "Pokemon Fire Red" for the gameboy advance. They revised all the graphics and stuff, but the levels are mostly the same. They improved on some npc characters, I think they added the new pokemon and some new areas? (unsure) But still, it's basically the original with all new graphics and some new stuff thrown in. It's selling like hotcakes though.
Updates (As many as I can remember):
  • Improved Graphics
  • Addition of breeding and shiny creatures
  • Nine new islands
  • Access to the Gold and Silver creatures
  • Same evolution formulas from Ruby and Sapphire

I know this probably wasn't necessary, but for the sake of completion.
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  #128  
Old 06-09-2005, 08:03 AM
konidias konidias is offline
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As you can see from my avatar, I've started playing around with new bomy sprites, starting with the Naifets bomy. I've given them more angle and shading, as well as a smoother transition from idle to hiding. (as seen in the animation)

For a comparison of the old naifets and new, here is an animation:


I had an interesting chat about bomies today and have learned some things about them that I didn't know before. Anyway, for bomies I plan to take a more planned out approach. The bomies will remain black, there will no longer be strange colored bomies. The shells will stay consistent in size and basic shape, bomies will basically have default characteristics and more restraint on what qualifies as a bomy. The bomies I have chosen so far for the revision are:

Alma
Ambient
Barmy
Birce
Blort
Brado
Draktha
Fossilio
Golg
Herm
Kagon
Kawie
Kever
Khyle
Naifets
Nephi
Nero
Nex
Pirat
Scale
Shroomy
Viso
Waiko
Xen

So 24 in total... quite a bit of work but they will get done throughout the revision development. :P Of course, this is mainly just the outer shell. The body, shell and feet will all be seperated in the gani now. You will be able to mix and match the shell, body, and shoes on your bomy pet.
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  #129  
Old 06-09-2005, 08:16 AM
WanDaMan WanDaMan is offline
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Quote:
Originally Posted by konidias
Because doing everything from scratch defeats the purpose of "revision". It's no longer 2k1 if you don't use the old content in some way. The original server didn't fail, the old revision failed because it lacked anything new and things just seemed to get worse.
Yeah, but then a completely new tileset also beats it. You won't be able to change my mind with that tileset
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  #130  
Old 06-09-2005, 02:39 PM
MysticHaste MysticHaste is offline
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Quote:
Originally Posted by konidias
...
1. Yeah your probably right, just like the bomies used to be.

2. Like in the NBA games?
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Quote:
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  #131  
Old 06-09-2005, 03:03 PM
syltburk syltburk is offline
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so wait, who's the manager for 2k1 ?
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  #132  
Old 06-09-2005, 03:09 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally Posted by syltburk
so wait, who's the manager for 2k1 ?
Lance manages 2K1.
Konidias manages a 'remake' version of 2K1.
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  #133  
Old 06-09-2005, 04:16 PM
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Quote:
Originally Posted by Kaimetsu
Lance manages 2K1.
roflmao

sigwurth33 roflz

Last edited by protagonist; 06-09-2005 at 05:19 PM..
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  #134  
Old 06-09-2005, 05:23 PM
Brad Brad is offline
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trevor I was just bein a **** cause he was bein a **** earlier


koni you better not mess up my kawie or I will be angry x 19
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  #135  
Old 06-09-2005, 06:06 PM
Googi Googi is offline
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There is no great justice without bomy players.
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