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  #1  
Old 06-22-2009, 07:35 AM
soulwazza soulwazza is offline
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Exclamation ZOMG!@!@! level please rate it :)

hey this level is pretty boring and pointless
i guess you would see it on an overworld or soemthing

this level also has some errors:
1) Couple of tiles in the house need to use the black tip corners
2) 4 tiles on the cliff are wrong
3) i thought there was one more but i cant remember it

im to lazy to fix them

Um i dont know why i made it i think the top half of the level is okay, but i know people will be displeased at using the grey path tiles and some of the detail is pretty lame

rate please

oh yeah i didnt detail the grass above the cliff because again i am to lazy
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  #2  
Old 06-22-2009, 07:37 AM
weeway weeway is offline
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It's really good
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  #3  
Old 06-22-2009, 07:52 AM
GodlyAmbitions GodlyAmbitions is offline
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I love it

WaZZa ur amazing
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  #4  
Old 06-22-2009, 07:54 AM
MysticX2X MysticX2X is offline
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Very nice
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  #5  
Old 06-22-2009, 08:21 AM
Skatertay Skatertay is offline
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neat!
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  #6  
Old 06-22-2009, 03:15 PM
Rave_J Rave_J is offline
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The house doesn't look right for the level and the village tiles on the bottom left doesn't fit the theme an looks out of place but try to add little bit more detail with out have the level in a mess. The grass looks alright but u can make it more choppy and it will look better.
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  #7  
Old 06-22-2009, 05:02 PM
xnervNATx xnervNATx is offline
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nice 4/5
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  #8  
Old 06-22-2009, 05:05 PM
Crono1508 Crono1508 is offline
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The grass in the upper left corner where the cliff is could use more detail since you detailed everything else.

If I remember correctly, the roofing on your house could be done a little bit nicer.
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  #9  
Old 06-22-2009, 05:16 PM
fa12 fa12 is offline
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I like it, to me it looks like very nice level. I'm not into level design or anything to do with level making but imo this is a pretty awesome level.

gj wazza <3
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  #10  
Old 06-23-2009, 02:14 AM
Vega001 Vega001 is offline
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This is a pretty nice level. You are already aware of the tile errors so I will not mention them in detail. The only issues I would raise are the suggestions of deconcentrating your grass-grass layering and trying to spread it out more evenly throughout the entire level. I would also suggest using a bit more variety in your tiles rather than having so many bushes and rooshes, etc. The last thing is just adding detail to some places, primarily in the top left area of the level, but I believe you are already aware of that.

I do not give ratings, but suffice to say it is a nice level.
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  #11  
Old 06-23-2009, 05:26 AM
WaDaFack WaDaFack is offline
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Pretty neat! If you wern't so lazy than the level would be even better!
8/10
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  #12  
Old 06-23-2009, 05:28 AM
Matt Matt is offline
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Not one of your better levels, but 7/10.
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  #13  
Old 06-26-2009, 02:01 AM
warriors94 warriors94 is offline
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Nice.
6/10.
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  #14  
Old 06-26-2009, 02:08 AM
maximus_asinus maximus_asinus is offline
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I would argue that the cliff shadowing could be done better. Not saying its wrong, I just don't like how it appears that the sun is shining in from the south. Umm, lets see... there is better tiles that can be used for the cave opening in the trees. The rest just comes down to aesthetics, I dislike the placement of certain tiles (gray cement tiles near tree lining, some of the grass/grass tiles, clumping of some of the detail).

Overall it is a great level, it sort of reminds me of how I made levels. 8/10.
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  #15  
Old 06-26-2009, 02:10 AM
Unpredlctable Unpredlctable is offline
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Originally Posted by Crono
ehh, it's alright. not great but not terrible. lacks focus. 3.4/10
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