Quote:
Originally Posted by Chompy
I think I made that :P xD
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Yeah, that's really cool. If I ever start this thing I'd like to implement that into random rare item drops...so weapons/armor etc is different almost every time.
Is it possible to have the stats ranged by level of the monster? Such as levels 1-5 have low random stats, 5-10 a little higher, 11-15 even better etc, if you get what I'm saying.
Quote:
Originally Posted by MrAnonymous_P2P
You know what I just thought up that would make it look great? Some golden viney trim.
If you don't get what I am saying I will make a sample later.
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I haven't figured out what I want to add to it yet, I want it to be simple yet very pleasing to the eye.
Go ahead and make a sample though, maybe it'll give me some inspiration.