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  #1  
Old 05-14-2010, 05:17 PM
DustyPorViva DustyPorViva is offline
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player.offsetx and player.offsety

I think these could be extremely useful!

For example, right now the only way to portray the player at a different height is player.z, however, this will also leave the player's shadow at the player's original position.

BUT, what if the player is merely changing their height on an object? Say... standing on sidewalk that is higher than the grass around them? You can't change the player's z, as the player will just start to hover. Sure, you can hack it around, but that involves manipulating player.y, and then you're dealing with a more dynamic variable that's always changing. This, however, would let people easily alter the player's position without actually changing it!
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  #2  
Old 05-15-2010, 12:52 AM
adam adam is offline
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Good idea!
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<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
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  #3  
Old 07-03-2010, 06:08 PM
DustyPorViva DustyPorViva is offline
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Buuuuump.
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  #4  
Old 07-03-2010, 09:20 PM
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Use custom ganis?
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  #5  
Old 07-03-2010, 09:45 PM
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Originally Posted by Stefan View Post
Use custom ganis?
No?
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  #6  
Old 07-03-2010, 10:22 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Stefan View Post
Use custom ganis?
That would be quite a mess, making custom gani's for every gani just to change the position of a player... unless you mean otherwise. In which case, feel free to elaborate.
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