I made a mining system where you try to dig as deep as possible. Hopefully, this video explains it:
You use a pickaxe to dig, and every few blocks you get a mineral. If you dig on a specific spot, you will find a ladder to a new and often better mining level. To help you, this thing beeps when you get close to a new ladder:
The place is dark, so sometimes you need lanterns to reach the next ladder.
If you stay too long in a mine, it will collapse and you will lose your minerals. That's why you should always wear a helmet.
If you dig deep enough you might find one of the special levels.
The minerals and pickaxe graphics where made by some cool people and then posted in the Free Images thread.
You can try the script out without installing it. If you have access to Testbed, you can warp to mine_surface.nw. Otherwise, you can log on Maloria, which has a modified version of this script not too far away from the starting location (at the time of writing).
Credits to me for ensuring that the levels weren't made of the same tile flood filled! Good job though, really recommend people to check out both the Testbed and Maloria version as they differ quite a bit.
It reminds me of an old flash game I played for a while, don't remember the name. Nice idea. I will definitely be using this concept in some of my future projects. Thanks for this.
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“Shoot for the moon. Even if you miss, you'll land among the stars.”
Very neat, i wish it didn't have a time limit though. Ruins the fun for me being stressed like that. I'd rather just have a set amount of lantern fuel, or something, so if i run out it's not even worth still being in there.
One thing that bothered me about this system was, it has to get REALLY dark in the mine before you place down another lantern. Can you set the threshold a little higher?
One thing that bothered me about this system was, it has to get REALLY dark in the mine before you place down another lantern. Can you set the threshold a little higher?
That never bothered me. It would bother me if lanterns were placed too early.