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  #61  
Old 07-19-2009, 11:02 PM
Aramas Aramas is offline
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This looks pretty fantastic. Server name, that's kind of hard.
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  #62  
Old 07-19-2009, 11:31 PM
fowlplay4 fowlplay4 is offline
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All of those fences, they're freaking me out mannnnn... but srsly though i think there's a little too much wooden fence in that screenie.
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  #63  
Old 07-19-2009, 11:51 PM
Darklux Darklux is offline
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All of those fences, they're freaking me out mannnnn... but srsly though i think there's a little too much wooden fence in that screenie.
You think so? Maybe I could modify them out, hmm...
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  #64  
Old 07-20-2009, 03:25 AM
BigBear3 BigBear3 is offline
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Just go Classic so I don't have to pay.
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  #65  
Old 07-20-2009, 10:59 AM
ff7chocoboknight ff7chocoboknight is offline
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Have you thought of a server name yet?
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  #66  
Old 07-20-2009, 08:41 PM
Darklux Darklux is offline
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Originally Posted by fowlplay4 View Post
All of those fences, they're freaking me out mannnnn... but srsly though i think there's a little too much wooden fence in that screenie.
Better? I think so, thanks for the hint.
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  #67  
Old 07-20-2009, 08:49 PM
fowlplay4 fowlplay4 is offline
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Better? I think so, thanks for the hint.
Yeah looks good, I'd imagine you could get rid of the fence that borders the most of the straight roof edge on the gold building too, and place a few flowers there instead.
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  #68  
Old 07-20-2009, 08:56 PM
Darklux Darklux is offline
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I wan't to ask something. Would you people mind me if I get the standard ice and lava tiles recolored?
I think that the lava and icehouse/tree tiles hurt the eye, the colors are quite extreme. It's no wonder that these areas are rarely populated on graal playerworlds, but i'd like them lively. Why no populated volcano town?
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  #69  
Old 07-21-2009, 01:49 AM
Umat Umat is offline
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Originally Posted by Darklux View Post
I wan't to ask something. Would you people mind me if I get the standard ice and lava tiles recolored?
I think that the lava and icehouse/tree tiles hurt the eye, the colors are quite extreme. It's no wonder that these areas are rarely populated on graal playerworlds, but i'd like them lively. Why no populated volcano town?
Winter landscapes is too bright, volcano landscapes is too dark.

In my opinion, the volcano tiles is made to be indoors, like in an actual volcano. :P
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  #70  
Old 07-21-2009, 02:05 AM
Hiro Hiro is offline
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Quote:
Originally Posted by Darklux View Post
I wan't to ask something. Would you people mind me if I get the standard ice and lava tiles recolored?
I think that the lava and icehouse/tree tiles hurt the eye, the colors are quite extreme. It's no wonder that these areas are rarely populated on graal playerworlds, but i'd like them lively. Why no populated volcano town?
winter tiles conflict with players text

volcano i don't think has ever been implemented correctly for anyone to want to spend time in a place that uses such tiles

the black dragon spar was alright though, it used some volcano tiles. it was also all inside, though
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  #71  
Old 07-21-2009, 07:00 AM
TheJames TheJames is offline
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If you need any scripting help i'd be more then obliged to stop by and pop out a few scripts.
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  #72  
Old 07-21-2009, 04:37 PM
Pelikano Pelikano is offline
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If you need any scripting help i'd be more then obliged to stop by and pop out a few scripts.
Don't you have your own server failing?
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  #73  
Old 07-21-2009, 05:15 PM
Lyndzey Lyndzey is offline
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I'm glad to see that you are still working on this, and I hope that you are able to finish it someday. I look forward to playing it.
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  #74  
Old 07-21-2009, 07:56 PM
Darklux Darklux is offline
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I'm glad to see that you are still working on this, and I hope that you are able to finish it someday. I look forward to playing it.
Thank you We still need to fill your playerhouse
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  #75  
Old 07-21-2009, 08:44 PM
Nelm Nelm is offline
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So here's a question I just thought of,

I saw that there are ways to 'win' playerhouses. Is this the only way that they will be able to be obtained? And if so, will said playerhouses be made by server staff?

Because what made Classic Graal cool for me was that players made their own stuff. There weren't super high standards for playerhouses. Basically, if you made something that resembled a level, it got up. Sure some of the stuff looked really bad, but it was always fun to explore these levels and laugh.

I'm just wondering if you do have some sort of general idea on how you're approaching player housing?
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