Quote:
Originally Posted by MiniOne
Actually I think all guns (not melee) should hit jetpackers who are flying since guns can shoot towards the sky. Jetpacks are suppose to be a way of travel not a way of running correct?
And yes tazebombs should disable all mechanical items and back at my point before since jetpack is a form of electronic travel like a mech or speeder or bike it should be disabled by a tazebomb.
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iwin
If guns could hit jetpackers, I think each gun should have a certain range for how high the jetpacker is.
Tazes should disable jetpack, but bombs don't realy have that big of a range like a tazebomb does.