The Purpose (the tl;dr version of the post)
During this time of the year there just isn't much going on in Graal. School lets out, but our playercounts are still low, and for some reason development seems to grind to a halt. There are no special holidays to celebrate, but there is something we can do!
The
2010 Fifa World Cup begins on the 11th of June and continues for a month until the 11th of July. A lot of other MMO games will be celebrating this event, and there needs to be something to occupy the players during a time like this. That is why I'm proposing we have our very own global Graalian World Cup event, much in the spirit of the Graal Olympics. The best time to do the event would be during the middle of the actual World Cup (w/c 21/06/2010) spread out over 2 weeks, with one game every other day.
I wouldn't want this done unless it was done to a high standard. This is an opportunity to show just what is possible in a Graal event, similar to what Konidias and EOTB did with their Bomberman Event on Graal2001.
How It Would Play Out
We've currently got 8 servers on our serverlist, and while the activity on some of them may be questionable, the amount is perfect for a basic tournament. Each server would nominate 6 of their players for a team (the means of this is to be discussed) with additional reserves.
The event itself would play out similarly to the game '
Nintendo World Cup' for the Nintendo Entertainment System, as the simplicity of this game seems very appropriate for our environment. Here is an outline of some of the features:
- Players are only able to face two directions--left and right--and are able to strafe up and down without changing direction.
- The ball itself attaches to the player that has posession of it, and the only means of losing it is through being tackled by the other team, or kicking it away.
- When a player has the ball he or she has the option of either passing (a) or shooting (s) and without it, the player will simply be limited to tackling (s). In addition to these simple options, there would also be "super" tackling and "super" shooting, possibly by holding down the s key (again, needs to be discussed).
- The only soccer rules that would apply would be if the ball goes 'out of bounds' and everything else is fair game. Players are only able to be tackled once they have the ball however, as they are invulnerable to attacks without the ball.
- The NES game also has a feature where each player has.. welll.. HP I guess, and if they're tackled too much they end up fainting for a period of time, and this might also be suitable for Graal.
- We could go either way with the scoring by having a timer or being goal based, or it could have a merge of the two. Wouldn't want it to lose its momentum for people not taking part though, and when you're just watching a bunch of people play in an event for an hour it just becomes boring, even if you are supporting your home server.
At the end of each match a "post-match summary" would be displayed, showing the statistics of both each team and its individual players. Examples of these statistics would be the goals scored, assists given, balls stolen, and how long they had posession of the ball.
As opposed to hosting the event on each individual server, the Graal World Cup would be developed (and then released) as a completely fresh server. It would only appear on the main serverlist while an event was taking place, thanks to the help of the Playerworld Administration. While it won't be on the serverlist all of the time, it would still be open to players at all times, enabling players to play on their own or practice playing with their friends.
Further Expansions
Like what I had outlined for the
Graal Olympics in 2008, there could be some kind of spectator participation (although when I read my idea from back then, it didn't sound as good as I thought at the time). World Cup related items could be sold on individual servers for gelats (or just regular server currencies, but there's nothing to spend spare gelats on these days) such as hats or quirky NPCs.
In addition to entertaining the players on PC Graal, the event could also be released as a Classic iPhone serverwide event. I talk to quite a few iPhone players and staff, and I think something like this really be a hit. Obviously there's only one iPhone server at the moment, so it might be better to do it with their local guilds system instead.