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  #241  
Old 03-18-2009, 01:38 AM
DutchGuy DutchGuy is offline
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We need a manager who is able to release content on a big scale. Not little updates every single day. If you are capable of releasing content let's say (quests) you'd be having people explore it themselves instead of asking everything around.
What happens right now on classic is, little updates "bringing back old levels" wow cool, people visit it, they share old memories and leave, that's it.

Classic could have so much new content with already excisting items.

Let's just say the hammer.
The hammer could be used for far better reasons then just making the player little or hammering down stuff.
Like make a quest where you can collect stuff, and the collected stuff should be something you can build. Now using the hammer you could build stuff on your own private property or in your guild bases, or anywhere on the map.. maybe a reserved player island only accessible when you've played a decent amount of time or whatever.

There should be an idea behind releasing content. Not release content to satisfy current players for a short time.
  #242  
Old 03-18-2009, 01:46 AM
xnervNATx xnervNATx is offline
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Quote:
Originally Posted by DutchGuy View Post
We need a manager who is able to release content on a big scale. Not little updates every single day. If you are capable of releasing content let's say (quests) you'd be having people explore it themselves instead of asking everything around.
What happens right now on classic is, little updates "bringing back old levels" wow cool, people visit it, they share old memories and leave, that's it.

Classic could have so much new content with already excisting items.

Let's just say the hammer.
The hammer could be used for far better reasons then just making the player little or hammering down stuff.
Like make a quest where you can collect stuff, and the collected stuff should be something you can build. Now using the hammer you could build stuff on your own private property or in your guild bases, or anywhere on the map.. maybe a reserved player island only accessible when you've played a decent amount of time or whatever.

There should be an idea behind releasing content. Not release content to satisfy current players for a short time.

OMGOMG yes let be able to build stuff with hammer so we can ruin classic!!
no really aerox you dont even know what is coming so calm the **** down.
and yes your right when you say we need a manager capable of releasing content on big scale. but...do e have a choice atm? until the review is over we cant do **** but wait.
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  #243  
Old 03-18-2009, 01:52 AM
Kamaeru Kamaeru is offline
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*sigh*

What Classic really needs is its own Miyamoto/Aonuma figure. I can't see much real organization in the right direction without something of the sort.

The Manager position should be replaced with something more like "Director".

This isn't McDonalds.
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  #244  
Old 03-18-2009, 02:31 AM
Oni Oni is offline
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Quote:
Originally Posted by Kamaeru View Post
*sigh*

What Classic really needs is its own Miyamoto/Aonuma figure.
what in the hell
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  #245  
Old 03-18-2009, 03:23 AM
BlackSolider BlackSolider is offline
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Does a manager 'manage' or does he dev stuff?

The dev team needs to dev. The manager needs to make sure they're doing what they need to be doing.

Now, what the dev team needs to be doing...well it varies from person to person. But we definately need some progress to help the server.
  #246  
Old 03-18-2009, 05:03 AM
xnervNATx xnervNATx is offline
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Originally Posted by BlackSolider View Post
Does a manager 'manage' or does he dev stuff?

The dev team needs to dev. The manager needs to make sure they're doing what they need to be doing.

Now, what the dev team needs to be doing...well it varies from person to person. But we definately need some progress to help the server.
manager should help developping on his own too. manager isnt about idling and tell dev to work
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  #247  
Old 03-18-2009, 03:24 PM
MysticX2X MysticX2X is offline
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A manager does not have to develop.
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  #248  
Old 03-18-2009, 04:46 PM
xnervNATx xnervNATx is offline
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Originally Posted by MysticX2X View Post
A manager does not have to develop.
if the dev cant do **** manager should be , your not a manager how would you know
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  #249  
Old 03-18-2009, 04:53 PM
Rufus Rufus is offline
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Classic isn't going to get a new manager after this second "PWA Review" so don't get your hopes up.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
  #250  
Old 03-18-2009, 10:57 PM
MysticX2X MysticX2X is offline
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Originally Posted by xnervNATx View Post
if the dev cant do **** manager should be , your not a manager how would you know
Because I know what is required of a manager. I do however agree that Storm could be developing since his manager load isn't as big as a usual manager. I believe he has been working a bit lately.
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  #251  
Old 03-19-2009, 03:03 AM
BlackSolider BlackSolider is offline
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Not try to bash you or anything here, but how do you know what is required of a manager?
  #252  
Old 03-19-2009, 03:14 AM
MysticX2X MysticX2X is offline
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Seen what managers in the past have done for a while. It's kind of given that they don't have to develop so long as they can hold up their post of managing.

You don't have to be a manager to know what a manager should be doing.
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  #253  
Old 03-19-2009, 04:05 PM
xnervNATx xnervNATx is offline
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Quote:
Originally Posted by MysticX2X View Post
Because I know what is required of a manager. I do however agree that Storm could be developing since his manager load isn't as big as a usual manager. I believe he has been working a bit lately.
he didnt do **** for 4 years , i know his manager load isnt big lol.
however working? except uploading other people work . ok he made pictionnary better with the mouse wheel. but he missed some colors.
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  #254  
Old 03-24-2009, 04:28 AM
DesolateRestriction DesolateRestriction is offline
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I personally would find being manager of Classic a nightmare.
Mainly because it would be so limiting on new ideas.
You couldn't implement something completely original without endangering the classic/traditional nature of the server.
  #255  
Old 03-24-2009, 05:26 AM
DarkCloud_PK DarkCloud_PK is offline
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Quote:
Originally Posted by DesolateRestriction View Post
I personally would find being manager of Classic a nightmare.
Mainly because it would be so limiting on new ideas.
You couldn't implement something completely original without endangering the classic/traditional nature of the server.
It isn't as limiting as you think, its just a different theme.

We're working on modern type things but with a classic theme.
Like the card game coming out soon, its very complex and technical, yet it fits in well with the classic feel since we implemented the theme into the card game.
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