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  #1  
Old 06-02-2009, 04:34 PM
Rave_J Rave_J is offline
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Unhappy Graal Level Editor

Ok its wired but when i was on Delteria Dev making the CTF Gmap
last night it let me load the gmap and everything then why i try to do it today i keep getting this error
ave -working on levels-: it says application error Exception EStringListError in module GraalEditor.exe at 0010EF26 List index out of bounds (8)
Sandz: one sec
Rave -working on levels-: Access violaton at address 004f6b63 in module 'GraalEditor.exe'. Read of address 00000008.


so we thought the file is corrupt so we change it to .graal and then rename it to .nw on a brand new file but when u add
the npc to loadmap
like
if (created) {
}
if (playerenters) {
loadmap contra_ctf-map1.gmap;
}
the error pop up and crashes graal its not just my graal editor that is doing it. its everybody so if anybody has any suggestions to fix it or knows how respond hopefully stefan knows anyways i try to redownload graal editor and restore my computer and still it does it so I'm out of idea's
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  #2  
Old 06-02-2009, 05:41 PM
zokemon zokemon is offline
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Sounds like the gmap file has an error in it (unbalance level list).
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  #3  
Old 06-05-2009, 03:35 AM
Angel_Light Angel_Light is offline
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you don't use .gmap when you use loadmap, maybe can you post the .gmap file text?
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  #4  
Old 06-05-2009, 03:44 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Angel_Light View Post
you don't use .gmap when you use loadmap, maybe can you post the .gmap file text?
Yes you do.

The problem sounds like when you didn't size of the gmap file correctly(IE giving a width and height and not providing the proper amount of level files in the gmap layout).

Also, you really only need to load the map on if (created), instead of playerenters.

Last edited by DustyPorViva; 06-05-2009 at 03:55 AM..
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  #5  
Old 06-05-2009, 11:04 AM
Crono Crono is offline
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Rave, post the gmap file so we can see if there's something wrong there.

Quote:
Originally Posted by DustyPorViva View Post
Yes you do.
No you don't.
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  #6  
Old 06-05-2009, 05:21 PM
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Quote:
Originally Posted by Crono View Post
No you don't.
Yes... you do.
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  #7  
Old 06-05-2009, 05:23 PM
Codein Codein is offline
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Quote:
Originally Posted by DustyPorViva View Post
Yes... you do.
You don't.
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  #8  
Old 06-05-2009, 05:24 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Codein View Post
You don't.
I'm sitting here looking at my multiple gmaps and all the loadmaps I use and they all have loadmap gmapname.gmap;


edit: seems it's not necessary. So that means we're both right.
Quote:
Originally Posted by http://wiki.graal.net/index.php/Creation/Dev/Old_GScript
loadmap gmapfilename; loads the gmap file, the .gmap extension is not necessary
However, the original guy whom I quoted would still be wrong
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  #9  
Old 06-05-2009, 05:56 PM
Pelikano Pelikano is offline
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How would he be wrong?

He clearly states that it would not be necessary, meaning it can be used anyway.
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  #10  
Old 06-05-2009, 06:11 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Pelikano View Post
How would he be wrong?

He clearly states that it would not be necessary, meaning it can be used anyway.
He stated that it is not used. That does not sound like he was saying it can be used either way...
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  #11  
Old 06-07-2009, 03:48 AM
Angel_Light Angel_Light is offline
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I didn't mean to start anything. XP I just remember when I worked on Niromia, Stefan just told me not to put the .gmap.

Any who, I'm sure if he does upload the .gmap we can help him, surely. =]
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  #12  
Old 06-08-2009, 06:07 PM
Rave_J Rave_J is offline
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opps sorry i fix it ya it was the gmap error i didn't have 4 levels i miss in it i forgot about this thread but thanks
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  #13  
Old 06-09-2009, 11:21 AM
zokemon zokemon is offline
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Quote:
Originally Posted by Rave_J View Post
opps sorry i fix it ya it was the gmap error i didn't have 4 levels i miss in it i forgot about this thread but thanks
You're welcome. Glad you figured it out.
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