Quote:
Originally Posted by Stephen
Opening Graal up freely, with the existing gelat system, would not work. The gelat system would need to be modified or removed to allow for microtransactions. The existing gelat system would still require discouraging lump-sum payments for gelats, which has a similar effect to subscriptions.
The heart of microtransactions is the impulsive one-click purchase system, which iTunes makes very easy on the iPhone, but Eurocenter isn't capable of that. Graal Online needs a better developer pool or at the very least better focus on organized projects within the existing developer group. If Graal is opened up with price adjustments I'm not sure it would bring in any new developers - but I'm quite sure the existing content wouldn't keep new customers satisfied long. Important changes need to be made to Graal Online before it can be functional at a larger scale.
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The microtransactions on the iPhone are gelat packs, which is what we have on here. The only difference is that gelats on there is the main currency, and something you can earn yourself if you want to put time into it. That (along with the charging of subscriptions on here) is the only thing that differentiates PC Graal to iPod Graal. I don't see how they are incapable of it, they do it already. I can understand that there is not enough content (at current) to charge for on here. However, the servers do have developers, and on servers such as Zodiac, Era, they have introduced things to a cash shop. With a little bit of imagination and work, I expect developers can easily integrate microtransactions into their respective servers.
The problem is going to arise sooner or later, why wait until v6 is out to address it? Why keep the inconsistent payments (subscription on all servers, microtransactions offered on some for free playing) and methods (observer mode being removed from a select few servers, etc) instead of introducing something that is both consistent and clearly more appealing?