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  #1  
Old 01-04-2011, 12:53 AM
fowlplay4 fowlplay4 is offline
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WIP: Zodiac iPhone

Just my previous V2 base for now but here's what we shaped the base UI into.

Updates/news will be announced when they occur.

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Old 01-04-2011, 12:58 AM
RegretZ RegretZ is offline
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Quote:
Originally Posted by fowlplay4 View Post
Just my previous V2 base for now but here's what we shaped the base UI into.

Updates/news will be announced when they occur.

-img-
I can't see imageshack X.X
Can someone email it to me?
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  #3  
Old 01-04-2011, 12:59 AM
fowlplay4 fowlplay4 is offline
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Used an attachment instead.
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Old 01-04-2011, 01:07 AM
redsoxsrule424 redsoxsrule424 is offline
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Wow looks good so far fowlplay!
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  #5  
Old 01-04-2011, 01:08 AM
RegretZ RegretZ is offline
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Originally Posted by fowlplay4 View Post
Used an attachment instead.
I have a suggestion for the spells and such!
Can I pm it to you by forum or by client? (Whichever you prefer)
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Old 01-04-2011, 01:32 AM
fowlplay4 fowlplay4 is offline
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Originally Posted by RegretZ View Post
I have a suggestion for the spells and such!
Can I pm it to you by forum or by client? (Whichever you prefer)
We are still working this out on our own, we'll open up for public suggestions when we're ready.

I will state two things that are very important to me and this project.

1. PvP
2. Instancing
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Old 01-04-2011, 01:34 AM
cyan3 cyan3 is offline
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Looks great so far

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Originally Posted by fowlplay4 View Post
2. Instancing
Instancing sounds very interesting and I'm looking forward to see how it will turn out. It will be a nice break from pvping to do quests etc in your own little world.
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  #8  
Old 01-04-2011, 01:37 AM
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Originally Posted by fowlplay4 View Post
We are still working this out on our own, we'll open up for public suggestions when we're ready.

I will state two things that are very important to me and this project.

1. PvP
2. Instancing
With the amount of players you will be getting, PvP is going to be a big problem.
One idea is making pvp optional, so players who aren't fond of it won't be affected but the higher levels can go ahead and beat the crap out of each other.

Another big problem would be parties and shouts though.
Shouts are a huge part of zodiac, and on iphone....with that many players they may be a problem.

Also with parties, being able to see them and know who is in them as such.
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Old 01-04-2011, 01:41 AM
cyan3 cyan3 is offline
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With the amount of players you will be getting, PvP is going to be a big problem.
One idea is making pvp optional,
I'm not totally sure how it will work yet but wouldn't instancing solve that problem? It would be impossible to kill somebody in a different instance.
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  #10  
Old 01-04-2011, 01:43 AM
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Originally Posted by cyan3 View Post
I'm not totally sure how it will work yet but wouldn't instancing solve that problem? It would be impossible to kill somebody in a different instance.
Yes but it would hurt the social aspect of Graal the way I see it. Graal is a very social-based game.
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  #11  
Old 01-04-2011, 01:47 AM
fowlplay4 fowlplay4 is offline
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I'm not totally sure how it will work yet but wouldn't instancing solve that problem? It would be impossible to kill somebody in a different instance.
Yes that's one of the many benefits of instancing.

The primary reason is really just to lower the amount of players on screen, less lag, more fun.

I'm also opting towards a Hub-world (with social hubs of course) style rather than an Open-world.
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Old 01-04-2011, 02:11 AM
RegretZ RegretZ is offline
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Originally Posted by fowlplay4 View Post
Yes that's one of the many benefits of instancing.

The primary reason is really just to lower the amount of players on screen, less lag, more fun.

I'm also opting towards a Hub-world (with social hubs of course) style rather than an Open-world.
That would be weird...I'm so used to seeing people on the overworld.
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  #13  
Old 01-04-2011, 02:21 AM
DustyPorViva DustyPorViva is offline
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Is that image poorly compressed or did someone get happy with dithering?
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Old 01-04-2011, 02:22 AM
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Originally Posted by DustyPorViva View Post
Is that image poorly compressed or did someone get happy with dithering?
I think it's the compression.
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  #15  
Old 01-04-2011, 02:54 AM
fowlplay4 fowlplay4 is offline
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Originally Posted by DustyPorViva View Post
Is that image poorly compressed or did someone get happy with dithering?
Judge it for yourself.

The image is zoomed in as well. I screen-capped it on my touch4g which has a higher res I think.
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