Graal Forums  

Go Back   Graal Forums > Development Forums > Future Improvements
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 03-24-2009, 01:27 AM
Tigairius Tigairius is offline
The Cat
Tigairius's Avatar
Join Date: Jan 2007
Location: Missouri, USA
Posts: 4,240
Tigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant future
Tilelayers (For Stefan!)

This is going to be my bump thread for tilelayers support. I know it's already been mentioned but I don't want Stefan to forget to add it. Feel free to contribute with suggestions for tilelayers.


Right now, tilelayers need

PHP Code:
tilelayers[tilelayer].layer 
Tilelayers need layers that can draw over player, under player, etc. This can make level editing pretty awesome.

I just want to make sure this (very necessary) functionality isn't left out of the new client. Tilelayers need to be able to draw over player!

I think it would be interesting to change the tilelayer that the player is on too although I'm not sure how well it would work. That way all other layers would be nonblocking. This would enable things like bridges, balconies, etc with no scripting required.
__________________


“Shoot for the moon. Even if you miss, you'll land among the stars.”
Reply With Quote
  #2  
Old 03-24-2009, 01:30 AM
pooper200000 pooper200000 is offline
The Blackswan
Join Date: May 2006
Location: Asylum
Posts: 5,060
pooper200000 will become famous soon enough
Send a message via AIM to pooper200000
I support this because of the awesome abilities we could have for creating new levels!
__________________
Always Watching!
Reply With Quote
  #3  
Old 03-24-2009, 01:32 AM
Codein Codein is offline
jwd
Codein's Avatar
Join Date: Oct 2005
Location: Greater Manchester
Posts: 2,423
Codein has a spectacular aura aboutCodein has a spectacular aura about
Send a message via AIM to Codein Send a message via MSN to Codein
I support this
Reply With Quote
  #4  
Old 03-24-2009, 01:42 AM
Crono Crono is offline
:pluffy:
Join Date: Feb 2002
Location: Sweden
Posts: 20,000
Crono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond repute
Yes please, for convenience.
__________________
Reply With Quote
  #5  
Old 03-24-2009, 01:53 AM
kia345 kia345 is offline
z0rbi 4 life 🤘
kia345's Avatar
Join Date: Dec 2006
Location: delteria
Posts: 6,737
kia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond reputekia345 has a reputation beyond repute
Bridges, trees, mountain ranges...
__________________
pojo
Reply With Quote
  #6  
Old 03-24-2009, 01:57 AM
Pimmeh Pimmeh is offline
Rgesitreed Uesr
Pimmeh's Avatar
Join Date: May 2007
Location: Utrecht, the Netherlands
Posts: 1,586
Pimmeh has a spectacular aura about
Send a message via AIM to Pimmeh Send a message via MSN to Pimmeh
Hell, I dont script and even I see the use in this! :O
BumperdieBUUUUMP
__________________
Oh, Death,
No wealth, no ruin, no silver, no gold
Nothing satisfies me but your soul
Reply With Quote
  #7  
Old 03-24-2009, 01:59 AM
maximus_asinus maximus_asinus is offline
RIP DarkCloud_PK
Join Date: Oct 2001
Location: Canada
Posts: 3,745
maximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond reputemaximus_asinus has a reputation beyond repute
It would eliminate 30% of the images used online.
__________________
Save Classic!
Reply With Quote
  #8  
Old 03-24-2009, 03:33 AM
Luda Luda is offline
Registered User
Join Date: Aug 2005
Location: Canada
Posts: 2,071
Luda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud ofLuda has much to be proud of
Send a message via AIM to Luda
For the children Stefan, for the children.
Reply With Quote
  #9  
Old 03-24-2009, 09:19 AM
MiniOne MiniOne is offline
SomeOne
MiniOne's Avatar
Join Date: Dec 2006
Location: Australia
Posts: 1,145
MiniOne is on a distinguished road
Send a message via MSN to MiniOne
Great Idea.
__________________
Quote:
Originally Posted by Huwajux View Post
The pistols look like they have cancer, reduce the big buboe shaped thing's size.
Reply With Quote
  #10  
Old 03-24-2009, 10:28 AM
xXziroXx xXziroXx is offline
Master of Puppets
xXziroXx's Avatar
Join Date: May 2004
Location: Sweden
Posts: 5,288
xXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant futurexXziroXx has a brilliant future
Send a message via AIM to xXziroXx Send a message via MSN to xXziroXx
Yes, please.
__________________

"A delayed game is eventually good, but a rushed game is forever bad." - Shigeru Miyamoto
Reply With Quote
  #11  
Old 03-24-2009, 11:56 AM
WanDaMan WanDaMan is offline
Master Tux
WanDaMan's Avatar
Join Date: Aug 2002
Location: England, United Kingdom
Posts: 5,571
WanDaMan is a jewel in the roughWanDaMan is a jewel in the rough
Send a message via MSN to WanDaMan
If possible, instead of a scripting feature can't we infuse the script in to the editor as a built in component? I know you probably won't understand this, however; there are built in features already in the editor such as the flowers, there are 4 flowers on the tileset, the one top left of the tileset has a prominent part to change to the other tiles once used thus making it look like the flower is blowing in the wind. As a level designer I believe this would be easier and more efficent to add this advancement as a built in feature for everyone to use in a non difficult manner.
Reply With Quote
  #12  
Old 03-24-2009, 02:46 PM
Crono Crono is offline
:pluffy:
Join Date: Feb 2002
Location: Sweden
Posts: 20,000
Crono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond reputeCrono has a reputation beyond repute
Quote:
Originally Posted by WanDaMan View Post
If possible, instead of a scripting feature can't we infuse the script in to the editor as a built in component?.
Yeah but you know that Stefan will never update the Level Editor for some strange reason.
__________________
Reply With Quote
  #13  
Old 03-24-2009, 05:44 PM
Tigairius Tigairius is offline
The Cat
Tigairius's Avatar
Join Date: Jan 2007
Location: Missouri, USA
Posts: 4,240
Tigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant futureTigairius has a brilliant future
Quote:
Originally Posted by WanDaMan View Post
If possible, instead of a scripting feature can't we infuse the script in to the editor as a built in component? I know you probably won't understand this, however; there are built in features already in the editor such as the flowers, there are 4 flowers on the tileset, the one top left of the tileset has a prominent part to change to the other tiles once used thus making it look like the flower is blowing in the wind. As a level designer I believe this would be easier and more efficent to add this advancement as a built in feature for everyone to use in a non difficult manner.
I have made an online level editor that already supports tile layers and is fully functional just like the offline editor. It doesn't save level updates yet though and it's not quite done.

I could perhaps show progress updates sometime, not sure.
__________________


“Shoot for the moon. Even if you miss, you'll land among the stars.”
Reply With Quote
  #14  
Old 03-24-2009, 06:39 PM
Crow Crow is offline
ǝɔɐɹq ʎןɹnɔ
Crow's Avatar
Join Date: Dec 2006
Location: Germany
Posts: 5,153
Crow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond repute
Quote:
Originally Posted by Tigairius View Post
I have made an online level editor that already supports tile layers and is fully functional just like the offline editor. It doesn't save level updates yet though and it's not quite done.

I could perhaps show progress updates sometime, not sure.
I can say one thing so far: it friggin rocks.
__________________
Reply With Quote
  #15  
Old 03-24-2009, 07:52 PM
BlueMelon BlueMelon is offline
asdfg
BlueMelon's Avatar
Join Date: Sep 2008
Posts: 1,481
BlueMelon is a splendid one to beholdBlueMelon is a splendid one to beholdBlueMelon is a splendid one to beholdBlueMelon is a splendid one to behold
This would be helpful
__________________
http://i.imgur.com/OOJbW.jpg
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 08:01 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.