Quote:
Originally Posted by Starfire2001
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If you're going to link to a thread at least make an attempt to explain the problem in short.
The problem is that player.rupees is synchronized with the value on the serverside. So when it updates it on the player's client-side it sets it back to it's real value instead of the one u set on the client-side.
Therefore you need to set it on the server-side, one of the ways to do this in a weapon is to use triggerserver. There's an example by cbk here:
http://forums.graalonline.com/forums...84&postcount=6
Also, please be more descriptive with your thread titles. I.e: Issue with player.rupees reseting
One of the greatest sources of documentation is the answers to people's issues on the forums, so it helps when it's easily found by thread title.