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  #16  
Old 12-05-2008, 10:13 PM
Frankie Frankie is offline
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I find it funny that some of the people bashing the new system were some of the same people that didn't want me as manager.

tsk tsk.

although I disagree with the way the guns were set up, at least something is getting done.
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  #17  
Old 12-05-2008, 10:17 PM
DarkRenji DarkRenji is offline
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Quote:
Originally Posted by Frankie View Post
I find it funny that some of the people bashing the new system were some of the same people that didn't want me as manager.

tsk tsk.
wtf?
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  #18  
Old 12-05-2008, 10:21 PM
Frankie Frankie is offline
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wtf?
basically what I'm trying to say is that I would of done things differently if I were manager, but nobody wanted me, and now they're *****ing about things the current manager (or administration) are doing.

before people start throwing flames and insults at me about how "oh you're just bitter you didn't get manager" I can assure you I've moved on and that I'm just stating how I see things because I'm bored and have nothing better to do
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  #19  
Old 12-05-2008, 10:24 PM
DarkRenji DarkRenji is offline
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Originally Posted by Frankie View Post
basically what I'm trying to say is that I would of done things differently if I were manager, but nobody wanted me, and now they're *****ing about things the current manager (or administration) are doing.
Oh now it makes sense xD
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  #20  
Old 12-05-2008, 11:14 PM
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Better to test them out now when long term damage isn't an issue, than to postpone it until the reset when things will really count.
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  #21  
Old 12-05-2008, 11:22 PM
Freudian_slip Freudian_slip is offline
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I actually think Nerfing them is a bad idea.. Say your in a spar.. and you shoot the gun and your frozen there.. Wtf? That makes no sense. Why not just make players FASTER so that they can dodge bullets, And make it so EVERYONE has the same speed? Then it would be better. Or add something like a speed boost.(Sayd in previous Threads). Nerfing guns is a bad idea. I mean its no fun..
So they are no fun because you cant shoot walls of bullets anymore and have to actually think other than holding or tapping d into huge walls? D:
Thats a pretty lame excuse.

But I agree, everyoen should be the same speed, minus the people who are carrying a lot of **** on them. Speed levels need to go and make everyone a speed around level 4 or so....just enough to dodge bullets effectively.
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  #22  
Old 12-05-2008, 11:38 PM
salesman salesman is offline
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As for speed levels, I believe they will no longer exist, however, you can still go to the gym for temporary boosts.
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  #23  
Old 12-06-2008, 07:34 PM
BlueMelon BlueMelon is offline
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So they are no fun because you cant shoot walls of bullets anymore and have to actually think other than holding or tapping d into huge walls? D:
Thats a pretty lame excuse.
The thing is. Why not make people a speed so that they can dodge walls of bullets? D; Simple as that. I dont mind the lame wall of bullets cus i know how to dodge them X_X
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  #24  
Old 12-06-2008, 08:03 PM
salesman salesman is offline
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The thing is. Why not make people a speed so that they can dodge walls of bullets? D; Simple as that. I dont mind the lame wall of bullets cus i know how to dodge them X_X
lol. Everyone would look as if they're wearing staff boots, and because the speed at which bullets travel remains the same, players would also be running faster than a speeding bullet.
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  #25  
Old 12-06-2008, 10:38 PM
BlueMelon BlueMelon is offline
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Yes and i can name some (ALOT) of people that are "faster then a speeding bullet"
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  #26  
Old 12-07-2008, 06:30 AM
Meph Meph is offline
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I originally anticipated on waiting for the reset
But more plans keep being piled onto the table, it's
taking too long.

Expensive guns are still better than mainstream guns, they
just don't have as much of a marginal advantage as they did before.

Just because you spend alot on a gun doesn't mean that
you should be able to dominate-- Like Salesman said,
I'm more for improving gameplay than anything.

I haven't singled any gun out-- the only gun that I changed
drastically was the SMGPK, I've increased the freeze and
the fire rate.

The SMGPK is in the same class as the PPSH-- both are
previous gang guns that aren't for sale in shops any more,
both are probably equal in rarity.

There's no reason why the PPSH should be glorified and
the SMGPK shouldn't. Where the PPSH trades fire rate for
freeze, the SMGPK trades freeze for fire rate.


Oh, and yeah-- I agree, speed levels should be deleted.
And I've probably tread more than anybody on Era.

Zing!
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  #27  
Old 12-07-2008, 08:17 AM
DarkRenji DarkRenji is offline
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Quote:
Originally Posted by Meph View Post
The SMGPK is in the same class as the PPSH-- both are
previous gang guns that aren't for sale in shops any more,
both are probably equal in rarity.

There's no reason why the PPSH should be glorified and
the SMGPK shouldn't. Where the PPSH trades fire rate for
freeze, the SMGPK trades freeze for fire rate.
What makes the diffrence is that PPSH has a nice little gani
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  #28  
Old 12-07-2008, 11:49 AM
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Why not just give all the weapons once the stats and never change it again..?
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  #29  
Old 12-07-2008, 04:14 PM
BlueMelon BlueMelon is offline
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The ppsh you can put it on your back
And how about the MT? That was a gang gun... Not in shops anymore... Worth about 50000m
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  #30  
Old 12-07-2008, 04:27 PM
Crono Crono is offline
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I'd take an MT just for the looks. Set the damage to 0 I don't care.
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