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  #1  
Old 06-18-2010, 02:03 AM
Seeya Seeya is offline
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Mass Message / Private Messages

I absolutely hate when you go through your Mass messages, and you see that you got a bunch of blue-bubbled PM's.

I've missed so many Private Messages because someone massed before they sent me, normally i do full mass cleanups every few minutes not get them as they go, so i miss a lot.

Something that could be fixed for efficiency, if someone PM's you, and then PM's you again a few minutes later if you haven't read it yet it stacks.

A fix for V5:

Perhaps, we can just make a blue bubble for a players mass messages, and say they PM you also, make a seperate golden bubble with there name.

And an option for maximum of 3 PM's from a player before they stop stacking? would prevent spam and still be put into use.
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  #2  
Old 06-18-2010, 02:13 AM
DustyPorViva DustyPorViva is offline
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Or just have priorities for the icons. If the player has sent a personal message, the icon remains yellow regardless of whether they send a mass later or not.
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  #3  
Old 06-18-2010, 02:17 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by DustyPorViva View Post
Or just have priorities for the icons. If the player has sent a personal message, the icon remains yellow regardless of whether they send a mass later or not.
This. Should be easy to do with the new playerlist.
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  #4  
Old 06-18-2010, 02:35 AM
DustyPorViva DustyPorViva is offline
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I'd also suggest private messages always remaining at the top of the list until read.
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  #5  
Old 06-18-2010, 02:55 AM
zephirot zephirot is offline
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Quote:
Originally Posted by DustyPorViva View Post
Or just have priorities for the icons. If the player has sent a personal message, the icon remains yellow regardless of whether they send a mass later or not.
Hum it already does that for me .
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  #6  
Old 06-18-2010, 03:03 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by zephirot View Post
Hum it already does that for me .
I'm referring to the above issue of mass pm's overwriting. Thus if personal pm's take icon priority, it should also bump it back up the list.
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  #7  
Old 06-18-2010, 03:09 AM
Skyld Skyld is offline
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In the scripted playerlist (the one that we will be using for v6), this should already be fixed since the priority order should work like this: PM from admin, normal PM, guild PM, mass PM.
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  #8  
Old 06-18-2010, 05:16 AM
Seeya Seeya is offline
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well.. thats good .
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  #9  
Old 06-18-2010, 06:08 AM
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i wish servers would make a GUI that doesn't display the PM/mass on the minimap, since whenever i alt + 3 the minimap away it means the PM icons won't appear directly on screen anymore
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