01-09-2012, 03:11 AM
|
Armageddon Son
|
|
Join Date: Dec 2009
Posts: 84
|
|
ok, i finally found out something important. If 1 level on the gmap has a layer, ALL the gmap levels need to also have a layer. I believe it works the same if your using 2 layers, 3 ect. If they dont there will be issues with your trans tile blocking, and issues with images smearing, and not showing up correctly (on layer 1 or 2,3)
This is for those who use gonstruct with layers, using a type 1 tileset.
Before you start making layers you need to find a tile that dosent block and make it transparent. I use psp7, its old but easy to use.
To start using layers, you need you uncheck your "0" layer, add a layer (layer 1). After find your unblocking tile that is transparent, double click that tile and rightclick on the background so it replaces the entire gmap. MAKE SURE your layer 0 (or your main level layer) is unchecked and your new layer is checked! Layers can mess up your gmap and cause lots of issues.
Hope this helps |
|
|