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  #16  
Old 01-06-2012, 10:41 PM
scriptless scriptless is offline
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Originally Posted by Crow View Post
The savelevels server option does not change the behavior of clientside tile changes at all.
Care to take a shot at explaining why tiles acted how I described solely based on the change of that single server options?
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  #17  
Old 01-06-2012, 11:02 PM
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Originally Posted by scriptless View Post
Care to take a shot at explaining why tiles acted how I described solely based on the change of that single server options?
Changed them on the serverside, maybe?
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  #18  
Old 01-06-2012, 11:07 PM
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Originally Posted by Crow View Post
Changed them on the serverside, maybe?
Nope clientside.

I was using a GMAP. And I was unable to even read a tileserverside. So I just did it clientside but that started acting VERY buggy untill I played with savelevels.. then everything just worked. And I was the only one on the server at the time.
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  #19  
Old 01-06-2012, 11:27 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by Alpho View Post
I was just thinking, is it, in anyway possible, to temporary change a tile to something else, clientside, so only you could see it?
If using updateboard within a clientside weapon it will automatically trigger to serverside and affect it for other players.
If you do this within a clientside NPC script however it will only be visible to you. The trouble here is that it's problematic to do dynamically in the same way you would cut a tiled bush, plus you'd then need a timer to restore it to its original tiles. For something like a one off change to a levels tiles within a quest it's quite easy.
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  #20  
Old 01-09-2012, 10:44 PM
Alpho Alpho is offline
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Originally Posted by ffcmike View Post
If using updateboard within a clientside weapon it will automatically trigger to serverside and affect it for other players.
If you do this within a clientside NPC script however it will only be visible to you. The trouble here is that it's problematic to do dynamically in the same way you would cut a tiled bush, plus you'd then need a timer to restore it to its original tiles. For something like a one off change to a levels tiles within a quest it's quite easy.

Thank you
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