Graal Forums  

Go Back   Graal Forums > Development Forums > NPC Scripting
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 07-09-2011, 12:36 AM
Arch_Angel Arch_Angel is offline
Registered User
Join Date: Apr 2007
Posts: 482
Arch_Angel is on a distinguished road
Send a message via AIM to Arch_Angel
Need Help

Problem - on my server when you run/walk into another client player, you fly backwards like your being hit with a sword from classic. I have classic features disabled ( showstats(1024); ) and all that...

I've tried disabling all my scripts one by one, to figure out if its a wNPC, and it still kepts doing it. Yet when I reverted back to bone stock attributes (having no wNPCs at all, pure classic) it does not happen. I'm so confused its not even funny..

Is there a setting in ops thats enabled, is my PW bugged somehow? I checked everything for a onPlayerTouchsMe() function to see if thats whats causing it (cause thats what it seems like), but nothing.

Really pissing me off



Any ideas?
Reply With Quote
  #2  
Old 07-09-2011, 12:38 AM
fowlplay4 fowlplay4 is offline
team canada
fowlplay4's Avatar
Join Date: Jul 2004
Location: Canada
Posts: 5,200
fowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond repute
I bet you did the following:

replaceani("sword", "idle");
__________________
Quote:
Reply With Quote
  #3  
Old 07-09-2011, 12:48 AM
Arch_Angel Arch_Angel is offline
Registered User
Join Date: Apr 2007
Posts: 482
Arch_Angel is on a distinguished road
Send a message via AIM to Arch_Angel
readn me like a ****in book

wish i could rep+ u every day

found it buried in the gui script, some *******....it was replaceani(sword, player.ani);
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 12:06 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.