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  #121  
Old 12-15-2009, 03:15 PM
DarknessShadow DarknessShadow is offline
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Quote:
Originally Posted by CharlieM View Post
hotkeys plz
Does anyone remember demisis's(I think it was) idea for a hotkey system,It seemed like a great idea,freeze between switching guns.
Also pk really needs to be balanced,the slow down when hurt feature seems like a great idea to stop people running in raids.
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  #122  
Old 12-15-2009, 04:02 PM
Dnegel Dnegel is offline
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I dont know about you but Id just like to get onto the new server, then ill worry about how pretty the pictures are, its the gameplay that counts.
That's right, why do you think I still like to play Zelda 1?
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  #123  
Old 12-15-2009, 11:53 PM
cbk1994 cbk1994 is offline
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Instead of hotkeys, what if we made some kind of quick select menu on "W" or so, and you can navigate it with the keyboard? Shows the last 3 weapons or so.

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  #124  
Old 12-16-2009, 07:09 AM
Demisis_P2P Demisis_P2P is offline
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Quote:
Originally Posted by cbk1994 View Post
Instead of hotkeys, what if we made some kind of quick select menu on "W" or so, and you can navigate it with the keyboard? Shows the last 3 weapons or so.

Just doing that won't really achieve anything. The idea isn't to make it easier to find weapons that you commonly use. The idea is to encourage the use of weapons that you don't commonly use and/or are a pain in the ass to try and use in the middle of a fight (namely grenades and explosives).

Pking has been the same for a long time.
1. Buy the most expensive gun you can.
2. Use that one gun 24/7 and hold D.
3. Try to buy a more expensive gun.

It'd be nice to shake it up a bit and try to make it more like other shooting games, where reloading takes more than just the time it takes you to tap the 'a' key. So that it's not possible to shoot an almost endless wall of bullets with almost any gun, and having more than 1 gun and switching mid-fight becomes viable, if not necessary to increasing your chance of surviving.
So that it'll be possible to rush somebody if you catch them reloading in the middle of a raid.
Or throwing a grenade around a table one way and then running around the other way to shoot your enemy, instead of just running around the table in circles forever and then giving up.
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  #125  
Old 12-16-2009, 02:39 PM
CharlieM CharlieM is offline
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I want quick equip hotkeys
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  #126  
Old 12-17-2009, 07:38 AM
Geno Geno is offline
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nuclear bombs
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  #127  
Old 12-17-2009, 08:06 AM
salesman salesman is offline
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nuclear bombs
we have those
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  #128  
Old 12-17-2009, 09:53 PM
salesman salesman is offline
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As far as hot keys go, I don't think being able to switch between any item with the press of a button is such a good idea. I definitely don't want players to be able to bind every key on their keyboard to a different item.

I'd prefer a more purposeful approach, such as having primary and secondary weapons. Of course, with this system, there would have to be something to balance it (like longer reload times). Players would be able to designate a primary and secondary weapon in their inventory and then switch between them whenever they are running low on ammo or are in a situation where one gun would be more useful than the other.

You would also be able to set a grenade/explosive in your inventory which could be thrown by pressing the "G" key.

We wouldn't have a limitless hot key system, but instead you would be able to easily switch between grenades (G), two guns (D; + some other key to switch), and melee (S)...a bit more organized.

e: I know this idea has been floating around for quite a while, just stating that I believe it would be our best bet for a "hot key" system

Last edited by salesman; 12-17-2009 at 10:05 PM..
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  #129  
Old 12-17-2009, 10:43 PM
Good_Ol_Daze Good_Ol_Daze is offline
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Fix the blackjack game. It doesn't recognize the Aces correctly.

Just won a hand with 25, and apparently Queen + King + 2 = 23?

Is this even blackjack?
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  #130  
Old 12-17-2009, 11:42 PM
Fulg0reSama Fulg0reSama is offline
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Quote:
Originally Posted by Good_Ol_Daze View Post
Fix the blackjack game. It doesn't recognize the Aces correctly.

Just won a hand with 25, and apparently Queen + King + 2 = 23?

Is this even blackjack?
Reading that I wonder the same thing.
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  #131  
Old 12-18-2009, 02:11 PM
GarethOmni GarethOmni is offline
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Something I would love to see is an option to add all ammo, or at least an option to add a certain# of ammo.
Instead of hitting D, you would hit F and be prompted to add all of the ammo type. It sure would beat mashing D like crazy to add like 60 boxes and at the same time be able to add a certain amount if you didnt want to add all of it. It would be smart to include in the prompt that you might hit your ammo limit if you add a large amount of boxes. IE: 100 boxes = 10k ammo, ammo cap will eat you alive.


Another cool idea would be to add a gui that shows how many kinds of each flowers you have in your inventory when you have the boomerang or flower basket equipped.
Like this:
Red Asters: 3
Sunflowers: 4
Yellow Mums: 5

That would make flower picking a bit easier, but it's not as useful as the add all ammo idea.
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  #132  
Old 12-19-2009, 02:01 AM
cbk1994 cbk1994 is offline
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We've managed to get Sage back on the team, so Luke and Sage are working together on the tileset, which is progressing very nicely. We might be able to post some screenshots soon, though I can't guarantee anything.
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  #133  
Old 12-19-2009, 05:25 PM
LoStSuRfEr1 LoStSuRfEr1 is offline
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I would really like to see a players weapons be disabled after certain lag like say 250-300....
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  #134  
Old 12-19-2009, 05:47 PM
Venom_Fish Venom_Fish is offline
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To be honest, that idea isn't feasible nor worth it. Lag has been around, and will be around. I don't like it (when its forced-lag) but players who can't help it shouldn't be penalized. Era has a lower playercount already, that would just drop it further. In otherwords, that idea is silly.

Expecially to rely on ms count, its changes so quickly and sometimes becomes very inconsistant.
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  #135  
Old 12-20-2009, 06:05 PM
swift swift is offline
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Make P4s attachable to your body again.
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