Quote:
Originally Posted by ffcmike
Out of curiosity I toggled the server option disconnectifnotmoved to TRUE and then back to FALSE, and found that the random disconnects after entering a level give me the disconnect message "You have been disconnected because you didn't move.". This also shows up within F2 log, along with the usual "Received invalid data (2) from game server".
Is it possible that these "random" disconnects have actually been a case of bugged idle detection from the server all along?
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it was tested on zodiac and it actually made the disconnections worse, people started disconnecting for idling (when they weren't even idling) there were people that started getting
The game server could not be reached. errors
it may still be something that has to do with the idle detection but it might be the scripts overriding each other like elk said.
I also noticed i have 100 more ms or even higher on zodiac for no reason when it's fine on era.
ie: 160 ms on era, 280-500 ms on zodiac.. i seen many people that don't lag on era lag hardcore on zodiac, i have no idea why this occurs hmm...