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  #1171  
Old 08-06-2011, 03:53 PM
Shadow5596321 Shadow5596321 is offline
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Where are you on vacation?
I'm assuming a castle..... made of bread.
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me and huwa - teh uber chavs -
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  #1172  
Old 08-07-2011, 01:11 AM
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Made of cookies, hamburgers and steaks
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  #1173  
Old 08-07-2011, 01:24 AM
Shadow5596321 Shadow5596321 is offline
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What? No Pizza?
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me and huwa - teh uber chavs -
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  #1174  
Old 08-07-2011, 11:34 AM
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Made of cookies, hamburgers and steaks
That's not a tasty combination :/
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  #1175  
Old 08-07-2011, 03:29 PM
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Made of cookies, hamburgers and steaks
my mouth is watering
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  #1176  
Old 08-07-2011, 09:08 PM
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These could probably be dealt with:

1. The "Don't renew next month" (and "Renew Next Month") link that's displayed in the Inventory section of the shop isn't displayed in the Shop section. (Just a script update on Login)

2. openurl(url); still opens URLs without any kind of prompt as compared to V5 which prompted you.
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  #1177  
Old 08-08-2011, 07:50 AM
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Could the playerlist option "play sound when receive PM" use a sound other than chest.wav?
It doesn't seem consistent with receiving a message at all, it's even somewhat annoying with the sound being 2 seconds long.

I already had the item.wav sound played for receiving a PM on Classic, it's not a full second long and is also consistent with a PM bubble.

Edit:

The client crashes and closes whenever I go onto login2 and then try to log onto a different server.
Funnily enough the playerlist stays open and I can still PM people.
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  #1178  
Old 08-08-2011, 10:46 AM
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Quote:
Originally Posted by ffcmike View Post
Edit:

The client crashes and closes whenever I go onto login2 and then try to log onto a different server.
Funnily enough the playerlist stays open and I can still PM people.
This also happens when using either switchtodirectx() or switchtoopengl().
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  #1179  
Old 08-08-2011, 02:07 PM
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Quote:
Originally Posted by ffcmike View Post
Could the playerlist option "play sound when receive PM" use a sound other than chest.wav?
It doesn't seem consistent with receiving a message at all, it's even somewhat annoying with the sound being 2 seconds long.

I already had the item.wav sound played for receiving a PM on Classic, it's not a full second long and is also consistent with a PM bubble.
Ya I was gonna post this too but forgot. Use one the skill game sounds or something.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #1180  
Old 08-08-2011, 11:42 PM
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External window sizing has a bug.

When you initially create an external window, the width and height seem to be smaller than what you set it to.

This is a problem because if you have an inner control that is the width or height of the window, a piece is hidden because the window is too small. This problem is worse if you are using horizSizing, since the controls will then resize as you resize the window, but will not reveal any more of the control itself.

However, if you then re-create the gui while it is still visible, the window resizes to the correct width and height.
Setting the width/height/externalwindow.width/height after the gui creation does not fix this problem, only re-creating the gui does.

I hope I was clear with what the problem is...its quite annoying, if you have a scroll control the width of the window, the scroll bar is hidden until the gui is re-created.
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  #1181  
Old 08-10-2011, 05:59 AM
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So, when I am in full screen and I take a print screen picture, it takes a picture of where i was last in not full screen. So for example, I log into Unholy Nation and I am in events house. I go into full screen mode and go to spar complex. If I take print screen screenshot, it will take a picture of the event house, even if I am not there.
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  #1182  
Old 08-15-2011, 02:41 AM
DustyPorViva DustyPorViva is offline
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Window positions still aren't remembered. I hate having to organize my windows every time I start up Graal.
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  #1183  
Old 08-15-2011, 03:40 AM
fowlplay4 fowlplay4 is offline
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After taking a screen-shot you can't resize the window.

PHP Code:
//#CLIENTSIDE
function onCreated() {
  
takeScreenshot();
}

function 
takeScreenshot() {
  
temp.filename int(random(1000000,9999999)) @ ".png";
  
temp.center = {
    
player.- (screenwidth 32),
    
player.- (screenheight 32)
  };
  
makescreenshot2(temp.filename0x3ftemp.center[0],temp.center[1],player.z,screenwidth,screenheight); 

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  #1184  
Old 08-15-2011, 11:21 AM
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Quote:
Originally Posted by DustyPorViva View Post
Window positions still aren't remembered. I hate having to organize my windows every time I start up Graal.
Main window and playerlist are remembered for me. Not sure about any others. What do you need remembered?
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  #1185  
Old 08-15-2011, 11:33 PM
ffcmike ffcmike is offline
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I have no idea why as this was not happening the first time I tested this latest client, but all of a sudden when using opengl it's been running at a painfully slow frame rate from the second I've began using it, completely fine with directx however.
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