Quote:
Originally Posted by zell12
Well, people with no life are just going to keep getting 20 keys a day and getting more and more potions and slots for more stats. Another great reason why we should just leave GK the way it is and not fix it. I've said it before, and so have others. There needs to be a bug fix, a reset(new server prehaps) and a new beginning.
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I said this loads of times before I quit:
Copy the GK server, then reset the clone.
Result: Powerpwners stay on un-reset GK with their Ub3r-1337 It@/\/\s , whereare the RPers go to the reset server to, well, RP without stupidly unbalanced things. And for god's sake, on the clone - GET RID OF IWDs/EAs. Work for your levels rather than strolling through with -5937593987 AC.
Also, make it so that classes are more specific - ie Barbarians can't learn magic/prayers but get a big melee boost, warriors can only learn up to, say, level 5 prayers, mages can only use daggers as a melee weapon (badly), etc. And someone boost thieves. And do a hell of a lot of other stuff that I'm not gonna list here, cos it's a Gods forum, and am unlikely to list anywhere unless I'm asked/begged.
Result? Expertise in only one area leads to the need to party to take down a lord or people in a hard dungeon rather than blasting them away with magic, then wading into melee while fighting solo. Reasonable AC leads to people ACTUALLY DUELLING EACH OTHER IN FUN DUELS! Rather thank "failed", "failed","failed","failed, "failed"...etc... Reasonable damage leads to duels that last longer than when 1 hit has got through. Etc.
The early days were the best. Recreate them. A second chance at getting Kingdoms to work, providing you get some good players to staff it - like zell, Satrek, Zurkiba and others (if I haven't mentioned you and you think you should be in the list, mentally add yourself to it, and be proud of yourself for getting into it).