Quote:
Originally Posted by DustyPorViva
Would require double the tiles to work.....(so on)
Oh, and tone down the black in the checkered floor tile. At such a small size, the black and white contrast harshly... try a mildly dark dark grey, or tone down the white... or do both.
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Exactly, I didn't want to go iso, seeing as that may differentiate the perspectives from the regular levels and that by a long shot. So I just did 45 degree angels. Also I will tone that down a bit, it IS kind of a bit much
Quote:
Originally Posted by Vima
Is the tile made in just MS paint?
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Yop, everything was made in MS, besides the gray angled wall. That had a Noise tool added to it to give it some texture.
Updates
-GUI&Inventory are updated (obviously form Mikes post)
-Bounty system has been mildly started.
-Stats system is being worked on (leveling skills)
-HP and melee base systems are completely done (hit detection is on)
-GMap made 'some' progress since last post
-Tiles are now being added to stay away form Era's style!
Questions, Ideas and concerns are still and always welcome!